I gave it a try folks. Ill admit right up front that I am incredibly frustrated right now. I dont think I can play this game. I cannot complete any of the training saessions except for leaving dock. I cant land, I cant frame jump, I cant find the damn entrance on the training space dock, I cant do anything in this game. I have a ticket open for a refund but I doubt Ill get it, so now im stuck with a game that I cannot ask for help from people in game (I should have seen that as a big warning sign for me right there), I cannot play it, I am really upset about this. They made the game difficult for no valid reason, Eve online was 100x easier to learn than this game. The mouse cannot be setup in such a manner as to be usable, I have no other input device, there is just too many things for me that break this game.
On top of al lthat, due to the extremely restricted view in the cockpit, you cant see the magnificent views around you! whats the point of playing a space game when you cant hardly see space?! All in all, I took a chance and got burned hard. I am staying away from anything Frontier makes or anything related to this game.
I am really upset.
Oh, you wont see me in game, because it isnt a multiplayer game! Another fail, whats the point of playing a space based game in a universe where I am the only living entity?
Ok, I stuck with it, I can handle landings now, and can navigate around. I got a fuel scoop so I dont run out of fuel now ;p. bout 4 hours into game and I have yet to see any starbases other than the starting one, no combat missions, no mining missions, nothing. I have tons of exploration stuff that I cant sell because I cant find a station anywhere to sell anything. I keep hoping that if I just keep flying around Ill run into something eventually.
Welcome to your first ship, commander!
ED is a game with little handholding. Which is on the one hand a good thing, as you said earlier, but it does allow you to go beyond what you are actually able to do. And by the time you realise that it is often too late. Luckily for you you currently only at risk of being very inefficient, bored and frustrated. You'll find plenty of topics on the forum here by people who thought they knew all there was to know only to have that illusion shattered. You'll understand that most people do not like finding themselves floating in space, losing everything they worked for, with someone painting weenies on their hull with a beam laser. So my #1 tip is this: if you "hope" you are doing the right thing, stop doing it and make sure first. Lets start at the beginning:
1) Tutorial mission #1. Do not skip this. This mission is not just for figgering out where your trigger is. You'll find that all of us have very different control settings, what works for one does not for the other. The chance the standard bindings work perfect for you are very slim. I dont use a mouse myself, but many others swear by it. The one tip they all give is to immediately set 'yaw' to mouse and 'roll' to keybord. I believe it is the other way around by default and nobody seems to handle that particularly well. This tutorial mission is perfect for changing controls and playing around with them. The canisters are static in space, so practice flying around them using just lateral and vertical thrusters. Make sure you have sensible controls for your power distribution, throttle, hardpoint deployment, fire group selection and FSD. Take your time: this is not an FPS where the entire tutorial can be skipped at leisure without some pain at some point. Try some strafing runs, changing power distribution as you go (all to weapons when firing, once your past the target all to engines e.g.).
2) Tutorial mission #2. This one is very important. Start by NOT firing at your target. The other ship is 'neutral', so it'll just fly around harmlessly. That is a great way to practice your flight skills: try and get on its tail and stay there as long as you can, as close as you can. Make sure your targeting reticule is on it as often as possible. You'll find at first you'll be overcorrecting way too much, you do not want to practice this when someone is firing back at you.

Also, practice using your radar. Fly away from the little ship for a bit, make some turns. Now the hostile should be somewhere outside of your direct vision. Practice getting it back in vision fast, fluently and without looking through your canope. Keep your throttle in blue (max turn rate!), roll so the hostile is either above or below you on the radar, but horizontally central. Now use pitch. Only use yaw for minor corrections. Once you are confident you can keep on its tail indefinitely and you know how to find everything on your radar in 1-3 seconds fire at that thing. That thing has very poor AI, practice killing it until you can consistently kill it without it ever dropping your shield.
3) Try the 'advanced 2v1' mission now, skip the face-off 1v1. You'll have 'gimballed' weapons, which have a little auto-aim. However, they are with two. This mission is to practice your use of radar and power distribution. When you are under fire: all power to system. When you are targeting them: as much energy to weapons as needed to keep your weapons fireing. If you are neither shooting nor under fire, all energy to engines. Keep doing this until it is easy.
4) Do the 1v1. You'll be facing a npc with fairly hard AI, and you wont have gimballed weapons or any superior gear. This one is very tough at first. You'll need to combine all your skills to win. If you do, and you can do it consistently, you are ready, combat-wise, for the real game. Feel free to try the other combat training missions but it is not that important.
5) You said you couldnt find another station. The last turorial explains how to use system and galaxy maps to find stations fast and get there fast. Remember: by using your FSD and maps you can be at a station many lightyears away in no-time. Without planning you can literally fly your entire life and never see anything at all. Understanding this is not optional.
6) Get the manual:
http://hosting.zaonce.net/elite/website/assets/ELITE-DANGEROUS-GAME-MANUAL.pdf Print it or put it on your tablet/phone/whatever and place it in the little room. It will explain many mechanisms very clearly. Every day people post here because they died because they didn't know about these mechanisms. Death is, medically speaking, vastly inferior to being alive. Many doctors even go so far as to strongly recommend not dying, and I second that.

Above and beyond everything: make sure the insurance system is 100% perfectly crystal clear to you. If not, ask here before you leave the station. Seriously, if you think you are frustrated now, not getting the insurance system will make you downright homicidal.
If you've done the above you are ready to get started for real. Don't get me wrong, there is a truckload of things to learn, but you are now at a level where you can learn them at your own pace. Remember to take it easy, be patient and relaxed. Finally: I think you joined us at the right time. Within a month or two 'wings' will be added. It is a big extension to the multiplayer part of ED and it has many people hyped. It is as of yet very unclear what this will mean for the game other than that things will be shaken up a lot. So you have two months to become a pilot, get a decent ship and some credits to your name so you can learn to use wings with the rest of us. Good luck, and if you have questions just ask.
Fly safe, commander!