All Weapons assigned Fire Group and Hardpoints deployed
http://www.falconfly.de/temp/ELITE-Hardpoints1.jpg
http://www.falconfly.de/temp/ELITE-Hardpoints2.jpg
http://www.falconfly.de/temp/ELITE-Hardpoints3.jpg
NO Weapons assigned Fire Group and Hardpoints deployed
http://www.falconfly.de/temp/ELITE-Hardpoints4.jpg
http://www.falconfly.de/temp/ELITE-Hardpoints5.jpg
http://www.falconfly.de/temp/ELITE-Hardpoints6.jpg
As I said : difference in Power Consumption = Zero.
As soon as Hardpoints are deployed (
all Weapons
will deploy regardless of Fire Group or any other setting)
and the Power use rises as expected for the deployed condition.
Thus, taking any Weapon off a Fire Group doesn't do anything, neither is it possible to deploy/retract individual Hardpoints. They all deploy or all retract, nothing inbetween...
The only way to remove the Deployed Power usage of any Weapon when Hardpoints are depoyed... is to physically disable it in the Modules page.
Even that disabled Weapon will deploy with the rest of the Hardpoints but simply be unusable until re-enabled.l