Frontier said that Update 10 would be focused in optimizations.
It was in some aspects, but after some tests here, still many FPS issues.
Even in a high end PC (RTX 3090/64gb/ssd/i9900ks) the FPS is below 60 (and even 30) in many settlements.
Don't get me wrong, Odyssey improved a LOT since may 2020. Not only in features, but in optimization too.
Unfortunately, still far from enough to be able to release into the last gen consoles.
[Last Gen Consoles}
Xbox One has 1.4 TFLOPS, Playstation4 has 1.84TFLOPS. It's gonna be impossible to bring this engine to these consoles. They could if they lower the graphics to a 'PS 2 era' which I still don't believe is possible since the engine could not support that.
Xbox One X has 6 TFLOPS and PS4 PRO has 4.2 TFLOPS. Odyssey COULD run on 30 fps with MANY optimizations and scaling up resolutions. But If I'm not wrong, developers can not release games only for those two 'better' last gen consoles. You have to support the slow ones.
[New Gen Consoles]
Frontier can easily bring the game for both Xbox One Series X (12 Tflops) and PS5 (10.3 tfops).
Just to put in perspective, TFLOPS in GPU:
Consoles has optimizations, special in memory bandwidth and direct CPU/GPU access. That could improve a lot the performance, but still not enough for the 'originals' last gen consoles.
I know the vast majority of PC players make fun about it, and just don't care; But we have a big part of our community playing on consoles.
I do care about them, not only because I care about Elite (the best game in my opinion even with all the flaws), but I hope some day we're gonna get the cross-play.
Some thoughts...
Render in 640p and upscaling to 1080p is a possibility for the last gen consoles?
Drop the last gen consoles, and release to the new gen with a feature to migrate ALL you CMDR status (ships, modules, engineer, etc) could be a good exist strategy?
Stay in silence (even after 21st May 22) until the new gen is the majority of players in consoles?
What do you think CMDRs?
It was in some aspects, but after some tests here, still many FPS issues.
Even in a high end PC (RTX 3090/64gb/ssd/i9900ks) the FPS is below 60 (and even 30) in many settlements.
Don't get me wrong, Odyssey improved a LOT since may 2020. Not only in features, but in optimization too.
Unfortunately, still far from enough to be able to release into the last gen consoles.
[Last Gen Consoles}
Xbox One has 1.4 TFLOPS, Playstation4 has 1.84TFLOPS. It's gonna be impossible to bring this engine to these consoles. They could if they lower the graphics to a 'PS 2 era' which I still don't believe is possible since the engine could not support that.
Xbox One X has 6 TFLOPS and PS4 PRO has 4.2 TFLOPS. Odyssey COULD run on 30 fps with MANY optimizations and scaling up resolutions. But If I'm not wrong, developers can not release games only for those two 'better' last gen consoles. You have to support the slow ones.
[New Gen Consoles]
Frontier can easily bring the game for both Xbox One Series X (12 Tflops) and PS5 (10.3 tfops).
Just to put in perspective, TFLOPS in GPU:
- Nvidia 3060: 12.74 teraflops.
- Nvidia 3070: 20.31 teraflops.
- Nvidia 3080: 29.77 teraflops.
- Nvidia 3090: 35.58 teraflops.
- Nvidia 3080 Ti Founders Edition: 34.10 teraflops.
- Nvidia 1660 Ti: 5.437 teraflops.
- Nvidia 1080 Ti: 11.34 teraflops.
- Nvidia 2080 Ti: 13.45 teraflops.
- AMD RX 6700 XT: 13.21 teraflops.
- AMD RX 6800: 16.17 teraflops.
- AMD RX 6800 XT: 20.74 teraflops.
- AMD RX 6900 XT: 23.04 teraflops.
- AMD RX 580: 6.175 teraflops.
- AMD RX 570: 5.095 teraflops.
Consoles has optimizations, special in memory bandwidth and direct CPU/GPU access. That could improve a lot the performance, but still not enough for the 'originals' last gen consoles.
I know the vast majority of PC players make fun about it, and just don't care; But we have a big part of our community playing on consoles.
I do care about them, not only because I care about Elite (the best game in my opinion even with all the flaws), but I hope some day we're gonna get the cross-play.
Some thoughts...
Render in 640p and upscaling to 1080p is a possibility for the last gen consoles?
Drop the last gen consoles, and release to the new gen with a feature to migrate ALL you CMDR status (ships, modules, engineer, etc) could be a good exist strategy?
Stay in silence (even after 21st May 22) until the new gen is the majority of players in consoles?
What do you think CMDRs?