Issue Tracker: Planetary Tiling

Doesn't explain the discrepancy on the shots I posted then. You can't tell me both are the same exact view, when one have the picture filled by half of the mediterranean, while the other is Cairo outskirts with great details.
I literally posted 2 real life pictures side by side.
A quick calculation of the angular size of the Great Pyramid as seen from the ISS passing directly overhead gives me about 2 arcminutes, which means someone with a good eyesight would be able to resolve it, but not its shape.
So yes, the picture was taken with a zoom.
 
You can't tell me both are the same exact view, when one have the picture filled by half of the mediterranean, while the other is Cairo outskirts with great details.
They clearly are indeed not the same exact view. What do you think that means? (Btw my link clearly shows your first pic is cropped and zoomed).
 
So,
Greetings Commanders,

We’d like to take this opportunity to address [....]
On the topic of "opportunity to address", I'd love to see Frontier address the plan regarding Horizons on PC. There must be a plan one way or another, no? And while I admit that I've been campaigning to keep Horizons as-is, I promise not to make 100 rage posts if Frontier announces that Odyssey Lite is still the plan. If anything, an announcement one way or the other will likely shut me up, at least a little.
 
“You can see an awful lot from space,” says astronaut Ed Lu, the science officer of Expedition Seven aboard the station. “You can see the pyramids from space, especially with a pair of binoculars. They are a little difficult to pick out with just your eyes.”

Astronaut:"it's difficult but you can see the pyramids from space with the naked eye."

Random gamers:"Nu-uh."
 
This is an engineering settlement seen at 280km :
View attachment 301927
[Edit: quote inserted]

It then occurred to me to try to calculate the pixel size that settlement should have when seen from 284 km.

As I see, Abel Laboratory is a planetary port. Assuming that it is about 2 km wide (some planetary ports are larger, some are smaller), its angular size would be about 0.4°. Your screen resolution is 1920×1080; assuming the visual FOV is 60° (looks like it from the HUD), that would be about 13 pixels wide.

Looks about right to me.
 
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Please, ask them to fix the server stability, anti-aliasing, unwanted suit decals, NPC discrepancies & NPC disappearance from mission boards, bugged foot missions, confused AI, and server persistence during interdictions/dropping from super-cruise; so I can continue to enjoy Odyssey in peace. Thank you.
 
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They clearly are indeed not the same exact view. What do you think that means?
One is made with a zoom, the other isn't ?
Sorry maybe too obvious.
(Btw my link clearly shows your first pic is cropped and zoomed).
My picture is from Nicole Stott (astronaut).
This is the original from your link :
ISS003-ESC-5120.jpg

Vs :
terre-nuit-espace-iss-coupole-02.jpg

Feeling better or do you have more nitpicking to do ?
I mean, considering mine is obviously taken from a window on the ISS, I have doubt a zoom is being used. Yours on the other hand, seems to have been enhanced.

Astronaut:"it's difficult but you can see the pyramids from space with the naked eye."

Random gamers:"Nu-uh."
I don't deny that. I deny the fact they look as big as presented.
Perspective and all that.
 
IF (and its a big IF) we now get additional sets of planets or atmospheric depths as seemingly intended, using this generated version of the galaxy, I will be over the moon.
When I look at some of the landscapes of the planets in Odyssey, I can totally see where seas and oceans would go. The limitations of the original Elite planetary tech from 2014, which wasn't Horizons for any newcomers, to provide for atmospheric/oceanic planets were one of the main reasons they added the Odyssey layers to the planetary generation, there should be a lot more to come in regards to this, unless those who want to arrest the development of Elite get their wishes.
 
I don't deny that. I deny the fact they look as big as presented.
Perspective and all that.
My initial point was literally just this:

From the ISS, 250 miles up, you can see the pyramids. Which are considerably smaller than EDO settlements, and on a planet with much thicker atmosphere.

But glad to hear that it's cleared up now. For reference: the Great pyramid is about as wide/long as two parked condas. EDO settlements are orders of magnitudes larger with virtually no light scattering.

Anyway, almost home so I'm off. :)
 
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For reference: the Great pyramid is about as wide/long as two parked condas. EDO settlements are orders of magnitudes larger with virtually no light scattering.
Orders of magnitude? No way. The smallest mining settlements are about the size of the Great Pyramid [edit: IIRC, they are actually smaller]; the largest are well under a kilometre wide.

Planetary ports, on the other hand, are an order of magnitude larger.
 
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Orders of magnitude? No way. The smallest mining settlements are about the size of the Great Pyramid [edit: IIRC, they are actually smaller]; the largest are well under a kilometre wide.

Planetary ports, on the other hand, are an order of magnitude larger.
1000 times bigger? Don't think so. :)
But even 10 km wide would well be visible from orbit though.

EDIT: seems I remembered what an order of magnitude means wrong (was thinking of SI units prefixes), so yeah @MartinG got it right. :)
 
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But you knew this right from the start of developing Odyssey right, out went the whole idea of planet generation based on principles of known planatary formation and tectonics etc in came repeatable measures scaled and rotated and repeated not only on a planet but across planets as well.

come on, you thought you'd get away with it without anyone noticing didnt you? be honest.

Thanks goodness you ditched consoles to free up the resources you needed to tell us you wouldnt be fixing stuff.
 
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But you knew this right from the start of developing Odyssey right, out went the whole idea of planet generation based on principles of known planatary formation and tectonics etc in came repeatable measures scaled and rotated and repeated not only on a planet but across planets as well.
Did you actually listen to the video where Dr Ross explains the new planetary tech? The whole point of it was to base it on principles of planetary formation and tectonics as much as possible in the context of terrain generated procedurally on-the-fly. And that means using terrain templates, this or another way.
 
Did you actually listen to the video where Dr Ross explains the new planetary tech? The whole point of it was to base it on principles of planetary formation and tectonics as much as possible in the context of terrain generated procedurally on-the-fly. And that means using terrain templates, this or another way.
Yeah but they could have come up with more than 3 templates.
 
As an explorer i have noticed this issue on only between 10 and 15% of landable planets. Its really not a huge deal. Odyssey planets are still better than horizons. HOWEVER i hope this "other area" is ship interiors and/ or on foot thargoids.
 
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