Hey everyone!
Been teaching myself blender recently and I am running into weird issues. I've managed to fix it on models from time to time by remaking the bones, but here goes:
I make a new model, textures work, and want to animate it. I've scaled the model down before rigging it with bones to be similiar size to my other creations, by having those imported and comparing size. I then rig it with bones, animate it and everything looks great.
I import the file into planet coaster, the animation is perfect, textures are perfect but the model is like 3-4 times larger than it was supposed to be. Even if I make it smaller than the models I use for scale.
Any idea what the cause of this is?
Added my 2.79b blender file
Been teaching myself blender recently and I am running into weird issues. I've managed to fix it on models from time to time by remaking the bones, but here goes:
I make a new model, textures work, and want to animate it. I've scaled the model down before rigging it with bones to be similiar size to my other creations, by having those imported and comparing size. I then rig it with bones, animate it and everything looks great.
I import the file into planet coaster, the animation is perfect, textures are perfect but the model is like 3-4 times larger than it was supposed to be. Even if I make it smaller than the models I use for scale.
Any idea what the cause of this is?
Added my 2.79b blender file