It seems really silly to choose such an attractive location for Explorers to be locked behind an Unknown Permit.
Barnard's loop and The Horse head Nebula were the targets of my first real long range trip. Having spent who knows how long seeing the loop from so far away I made the decision to get a closer look. I went and stopped at every nebula along the way in my nifty little ASP that I engineered just for the occasion. And long story short I finally made it out behind Barnard's Loop and took some screen shots from the other side. Then I made a line towards the California Nebula only to be stopped by an unknown permit after 30 or so jumps. And this kicked off a long process of slipping through the gaps and I eventually had to give up and retrace my steps back to Civilization. What was supposed to be a feeling of freedom and forging my own path felt extremely restricted and frustrating. One problem I had was the simple logistics of it. What is the lore explanation for being unable to jump there? Did some organization plant anti jump devices across an area of space this huge? It really doesn't seem humanly possible (wink wink) yeah maybe the Aliens tinkered with the stars. Or maybe its just a lazy way to stop players from going where you don't want us to be. Hopefully we get some Xeno content soon and you lift the permit entirely and we never have to worry again. But until then I would like to see our computer be able to find a route around and or out of the Restricted Zone whenever people find themselves in the neighborhood.
Barnard's loop and The Horse head Nebula were the targets of my first real long range trip. Having spent who knows how long seeing the loop from so far away I made the decision to get a closer look. I went and stopped at every nebula along the way in my nifty little ASP that I engineered just for the occasion. And long story short I finally made it out behind Barnard's Loop and took some screen shots from the other side. Then I made a line towards the California Nebula only to be stopped by an unknown permit after 30 or so jumps. And this kicked off a long process of slipping through the gaps and I eventually had to give up and retrace my steps back to Civilization. What was supposed to be a feeling of freedom and forging my own path felt extremely restricted and frustrating. One problem I had was the simple logistics of it. What is the lore explanation for being unable to jump there? Did some organization plant anti jump devices across an area of space this huge? It really doesn't seem humanly possible (wink wink) yeah maybe the Aliens tinkered with the stars. Or maybe its just a lazy way to stop players from going where you don't want us to be. Hopefully we get some Xeno content soon and you lift the permit entirely and we never have to worry again. But until then I would like to see our computer be able to find a route around and or out of the Restricted Zone whenever people find themselves in the neighborhood.