Well this is all well and good.
PVP Pirating has always been, seen as griefing (even though it's supposed to be part of the game),
and I think the Yembo situation has drawn a lot of constructive PVP together and not this dumb-fire missile spamming that I hear is happening around the space stations.
nore people complaining that if a "pirate" was spotted, the trader just alt-f4 (combat logged) out of the situation.
And that is why Yembo, to me has been a delight.
It's the first Players being actively Pirated by Players.
The pirates *know* it's a target rich area. This is as lucrative as it can be (well, it would be better if it was an anarchy system). Or you demand all player traders to turn off "report crimes against me" out of chivalray.
So all these complaints, for the "IDEAL" situation for a pirate, showing the flaws of the games dynamics, is perfect - keep up the reporting guys!!
It's sad it's not just a little bit more balanced in the piraters favour. Random incounters can be just that.
Me like other traders are trying their luck, because,
I barely see another player.
My combat skills sucks, Yembo makes the game *way* more fun.
Suddenly, Pirating, isn't PvP greifing, but a-part of the game, just like the tag line for the game claims it should be.
Where as now the pirates, get tested by *real* players, as do the traders.
With a smile, I can say - game on
It's a shame wings didn't come out first, to help co-ordinate combat/teams.
You didn't catch me yet (on my two runs I did last night...took me ages just to get to yembo), and from a Trader, I can only say I'll have my "report crimes against me" turned off, -> out of Player vs Player Respect.
but after that, I promise as hard as my skills can provide you a frustrating hunt, and little reward.
(i'm in a stock cobra MkIII and go by the name of Cmd Woakes)