What the hell are you talking about? I can think it's a niche game without being a fanboy. See my sig or my posting history.
Try seeing HIS.. There's a reason I don't see his neverending series of negative posts unless somebody quotes them...
What the hell are you talking about? I can think it's a niche game without being a fanboy. See my sig or my posting history.
It might be niche but it's a big driver of hardware purchases.
You can ignore those. Also, the better the feedback, whether bad or not, the less of that you will see.
The game is inherently niche because the audience is niche. There is a reason publishers don't like touching the 'Space Sim' genre, because it's a risky niche.
Ah, so 2.4 is going to be a Tetris mode, then - with almost 500 million sales on tens of platforms, clearly brightly coloured falling blocks is exactly what Elite Dangerous is missing.Every single game ever made has been designed to sell as many copies as possible
Seeing this pop up on the forums a lot recently
It isn't
FD are here for the money, they want to sell as many copies as possible, to as many people as possible
It's a weak excuse for a lack of depth
Developers of niche games still want to sell copies and make money. They're just targeting a smaller market than some developers do.
It's critically important for somebody developing a niche game to actually remember that they're developing a niche game. A niche game which tries to go too "mainstream" will almost invariably end up in an awkward middle ground where it alienates its niche fans without successfully catering to the masses.
We're already seeing a little of those harmful effects through Frontier's increasing focus on combat and gimmicks. The original target market is unhappy with the lack of new content for things like trading and exploring, while the new market they're trying to attract is unhappy with the delayed gratification inherent in the core design.
It's not niche though, is it? Elite 84 created a genre.....inspired a 1000 space games after it...it was Cod1, CIV1, Eldersrolls Arena etc
And that's not even wrong.To which you will say "Call of Duty Call of Duty 12 year olds silver platters muh immersion"
So what would add "depth" for you?
Don't you mean: "I don't have any answer" ?I don't have all the answers
Yes it is a niche game.I'm saying that it's not a niche game
It is niche.
Space Sims died out years ago, we haven't had a good main stream space sim since before Freelancer.
Developers of niche games still want to sell copies and make money. They're just targeting a smaller market than some developers do.
It's critically important for somebody developing a niche game to actually remember that they're developing a niche game. A niche game which tries to go too "mainstream" will almost invariably end up in an awkward middle ground where it alienates its niche fans without successfully catering to the masses.
We're already seeing a little of those harmful effects through Frontier's increasing focus on combat and gimmicks. The original target market is unhappy with the lack of new content for things like trading and exploring, while the new market they're trying to attract is unhappy with the delayed gratification inherent in the core design.