Its Time to Say Goodbye.

Well then.
Its Time.
I am Set and Finished. So I am getting out of here :)
It was Nice with you.
But given that Thargoids were apparently Announced when they are still over a Month off. I.ll be doing something else.


My Anaconda has a Fair Jumprange of 27 Light Years.
It is Fully Combat Equipped with Engineered Burst Lasers and an A4 Mutli Cannon. All of course Experimental. And with an Class 7 Bi Weave Shield thats Engineered to have about 900 Shield Points and Fair Resistances thanks to Engineered Shield Boosters. Heat Sinks, Chass, Wake Scanner, KW Scanner, Point Defences :p
It has a Fighter Bay as well as Planetary Vehicles.
An Extra 64 Tons Fuel Tank and an A5 Scoop.
Shield Batteries and AFM.
As well as the Scanners and a Docking Computer which will see little to no Use.

So Now I am Leaving.
For my First Long Range Exploration Trip. My Target is a Nebula on the other side of the Galaxy something like 30-40k LY away.


I hope you keep me Updated on whats happening in the Bubble.
Especially if Thargoids should decide to hit sooner than I expect.
Otherwise feel free to leave a Comment and maybe some Tips ^^

And no My Combat Equipment is Non Negotiable. I know I could get much Bigger JumpRange ^^. But If some Alien should ever think I look Tasty. I want to have something to Defend myself. So D-Equipment just does not Cut it xD


Greetz Sun
 
If it isn't too late, a word of advice. Get rid of the extra fuel tank. The route planner bases your jump range on a full fuel load, and you will end up taking a lot longer to get anywhere.
 
If it isn't too late, a word of advice. Get rid of the extra fuel tank. The route planner bases your jump range on a full fuel load, and you will end up taking a lot longer to get anywhere.

Too Late :)
And Also Wrong I think. At least if I am not Outdated.

If I wanted to use a Lower Fuel State. I could Always just do some Long Range Jumps and Then Calculate based with Lower Fuel.

For example.
Right now I got an Near Empty Fuel Tank. Down to 1/4. So my Current Jump Range is 29 LY and the Route Planner actually uses that Range.
I noticed by Accident a few Months Ago on a Shorter Trip. I had several Fuel Tanks because I was Exploring the Dark Sector where you got long Streaks of just Brown Dwarfs.
I used the Route Planner when my Fuel Tanks where way below Half. (Which still meant I had over 90 Tons left ^^) I stumbled over a Sun and of course used the Chance to Refuel. After which I ended up unable to Jump anymore cause my Route Planner used the higher Jumping Range which I then could no longer do due to my Fuel Tanks being Filled.


Now for Fairness said thats been a few Months. So I dont know if they might have fixed that by now.
I assume many People which did Route Planning while having Fuel Tanks did encounter Issues with that ^^



Edit:
it would not matter Regardless tough.
I know the Fuel Tanks reduce Range. But 27 is enough Jump Range for where I want to go.
And as I dont limit myself to Fueling Suns. (Which actually spares me ton of of longer routes) The Fuel Tank is very Useful to me :)

For 1000 Ly its maybe 2-3 Additional Jumps. And due to being able to take the Direct Route without Limiting it to Fuel Suns. It often Spares me about 5-6 Jumps.
 
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Well then.
After Flying 1000 Ly out. I went 1000 Ly back because I forgot to Engineer my Detailed Surface Scanner for Long Range and it annoyed me xD

So
after going out again.
I am now 2000 Ly out. And reached the First System I considered Interesting enough to Scan.
A Twin Star System with an Class A and an Class F Sun.
2 Waterworlds. 1 Blue Gas Giant and 1 Gas Giant with Water Based Life. And aside from the Gas Giants Rocky Moons. 1 High Metal Content World with 2.6G

I landed on the High Metal Content World where I will Drive around a bit to Relax. Before I Continue my Trip ^^
 
Hey, good luck out there!

There is one bit though:
I hope you keep me Updated on whats happening in the Bubble.
You know, the explorers subforum has the people who spend by far the least amount of time in the bubble. Might not be the best place to ask for updates on what's happening back there!

Also, about your loadout, I'd say that the extra fuel tanks are 64T of dead weight. (Which could have been better spent on even more defences.) Or perhaps you're looking to travel via neutron stars? If so, then never mind.
 
Too Late :)
And Also Wrong I think. At least if I am not Outdated.

If I wanted to use a Lower Fuel State. I could Always just do some Long Range Jumps and Then Calculate based with Lower Fuel.

Nope, they were correct.

The route planner only utilises your current max jump range when plotting single jumps.

When plotting a succession of jumps - an actual route - it will always plot it as though your tank were full.

If it didn't do this, it would need to actively plot; i.e. be capable of changing your route on the fly, without you re-plotting it. Otherwise it could plot a route based on a nearly empty tank, and then you'd make a jump, refill your fuel tank, gain 30T in mass, not be able to make the jumps it plotted any more...and then what?

Spare fuel tanks are often the worst thing for an explorer. I would actually use a half-sized tank if I were building "pure" explorers for this reason, but I build void-borne behemoths; and on that note, kudos for bringing an armed ship to the deep.
 
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Hey, good luck out there!

There is one bit though:

You know, the explorers subforum has the people who spend by far the least amount of time in the bubble. Might not be the best place to ask for updates on what's happening back there!

Also, about your loadout, I'd say that the extra fuel tanks are 64T of dead weight. (Which could have been better spent on even more defences.) Or perhaps you're looking to travel via neutron stars? If so, then never mind.

Ah dont worry.
Its more of an side statement.
I.ll read the remaining Forum myself. Not actually Expecting People to carry Info in here. Was just a Phrase I wanted to say xD

And no.
But I do like to Travel through the Dark Areas of Space as it is much faster than taking the long way around.
A Small test I did before.
No Fuel Tanks but Settings on only Fuel Stars came out for exactly 40 Jumps for the First 1000 LY Route Target.
With the Fuel Tanks and Route Settings only avoiding the Dangerous Stars. I need only 33 Jumps for the same Route Target.
The Reason is that one of the passages had me do a passage where 7 Jumps in a row were on Brown Dwarfs. Which the Route would otherwise Pass Around.
I could never do this without the Fuel Tanks as I would need to Hit a Fuel Star every 3 Jumps at the minimum.

Nope, they were correct.

The route planner only utilises your current max jump range when plotting single jumps.

When plotting a succession of jumps - an actual route - it will always plot it as though your tank were full.

If it didn't do this, it would need to actively plot; i.e. be capable of changing your route on the fly, without you re-plotting it. Otherwise it could plot a route based on a nearly empty tank, and then you'd make a jump, refill your fuel tank, gain 30T in mass, not be able to make the jumps it plotted any more...and then what?

Spare fuel tanks are often the worst thing for an explorer. I would actually use a half-sized tank if I were building "pure" explorers for this reason, but I build void-borne behemoths; and on that note, kudos for bringing an armed ship to the deep.

Then I assume they changed it.
Because as I said thats pretty much exactly what happened to me.
I Plotted a Route with near Empty Fuel Tanks and then Refueled which resulted in me not being able to do the next Jump anymore cause it was too far away :)

However that was short after they Introduced the Tanks. So I assume they Fixed that by now by simply limiting the Route Planner to the Jump Range with Fuel.
I noticed it in the Route Planner Yesterday as well.
Despite my Fuel Tank being Empty and my Jump Range being higher. The Route Planner remained on the lower Jump Range.

No Worries.
I still like the Fuel Tank for being able to Travel longer without Refueling :)


I wish you fair winds and seas my dear explorer, oh and you won't see a single Thargoid. :)

Thanks.
I also Hope I wont meet them. xD
Then again I am off into the other Direction of the Galaxy. So I dont think I will.
If I meet them. Well I guess I will find out just how Inefficient my Weapons are against them. *gg*
I do have a Fully Engineered Weapon and Shield Setup after all. And my Weapons are Shield Breaking at least. So it will serve as a good Test of Thargoid Shields ^^
 
But as a long-range explorer don't you have to deal with wider gaps of unscoopable stars? An extra fuel tank seems an extra precaution for these occasions.

As I said before, I got to Beagle point with half size tanks. If you are aware then it will do,even when scoopables are scarce.
 
Nah. You don't need an extra fuel tank. Your biggest friend in the void is an SRV and some Germanium and Vanadium when absolutely necessary. The unscoopables tend to be in the +/- 200Ly Z axis on the galaxy map. Plus if you are out on a limb in the middle of nowhere you tend to plot manually anyway.
 
With extra fuel the only difference would be more solid route lines before you hit the dotted lines. Anyway,I did all my trips before the filter was added, so i hit everything, including brown peskies :D
 
29ly, your going to be jumping a lot. I went to Beagle with 37 and I'm telling you that got a little tiresome on the way back. good luck
 
29ly, your going to be jumping a lot. I went to Beagle with 37 and I'm telling you that got a little tiresome on the way back. good luck

I went all the way round the rim with 25. Taking a trip to Sgr A* now with nearly 27.

I've never flown anything that could jump 29ly on fumes, never mind 37.

[video=youtube;Xe1a1wHxTyo]https://www.youtube.com/watch?v=Xe1a1wHxTyo[/video]
 
Chances are your weapons will be ineffective agains Thargoids.

I doubt that they will be 100% Ineffective.
FD is not that Hardcore that they would make it so that not everyone Player can Win.
And I got Heavily Engineered Weapons and Heavily Engineered Modules with which I can take out an Enemy Conda in less than a Minute.
So I would guess I.ll come through.
I got a Bi Weave Shield with 900 Shield Points after all. So you can take a Guess its not a Normal Shield *gg*

My thoughts (maybe just academical and/or wrong) were the more the route plotter has to avoid the brown dwarf fields the longer the plotted routes might be. An interesting test would be the same route (same as in 'same start and end point') once with and then without extra tank and then compare how many jumps both routes would take.

You can Test it Fairly easily.
Currently the Difference I would have is less than 2ly when removing the Fuel Tank. So I would have 32 instead of 30.
I cant set that. But I can set 28 to 30.
And 30 with Brown Dwarfs Included on 1000 Ly usually gives me 30-35 Jumps.
While 32 with only Scoopables on 1000 Ly usually gives me 35-40 Jumps.

The Jump Range Difference is really the weaker Benefit.


29ly, your going to be jumping a lot. I went to Beagle with 37 and I'm telling you that got a little tiresome on the way back. good luck

Not a Problem. I did earlier Trips with Python before Engineers.
So I had like 20. doing around 60 Jumps for 1000 Ly.
Compared to that the current Range Feels almost Godlike.
Of course its nothing compared to my Asp with near 50 but hey xD

I am now 5k Ly out. And its not a Race. I am often just Stopping to go around in my SRV or to Scan a System that Looks Interesting enough :)
I am currently for example standing on an Ice Planet which has about 2G and which got Rings. Looks really boring from the Surface tough...
Last Time I Found a Brown Dwarf with Rings. That looked pretty Funny as well. *gg*

With extra fuel the only difference would be more solid route lines before you hit the dotted lines. Anyway,I did all my trips before the filter was added, so i hit everything, including brown peskies :D

You can.
But it often ends with you needing to Check for a Scoopable Manually and break off your Routine when Fuel Runs too low.

I wish there was a Setting for your Route Planner which says him to not do more than a set amount of Non Scoopables in a Row.
So like having a Field with a Number. Saying here. never go through more than 3 non Scoops in a row.
Or a Setting that tells your Route Planner to target an Scoopable 1-3 Jumps before you Run out of Fuel.


This way I really Found the Fuel Tanks to be more Relaxing.
 
Well then.
Its Time.
I am Set and Finished. So I am getting out of here :)
It was Nice with you.
But given that Thargoids were apparently Announced when they are still over a Month off. I.ll be doing something else.
Considering that the Thargoids might take over the galaxy, you probably will need the weapons eventually. Good luck with the trip.
 
Didn't mean to generalize. I was thinking about those regions with huge fields of Brown Dwarfs were alternate routes to avoid them would require large detours.

There really aren't any. If you find nothing but brown dwarfs, move up or down a bit, and plot a route from there. Though now you can exclude non-scoopables with the route plotter, even that shouldn't be necessary in most places.
 
There really aren't any. If you find nothing but brown dwarfs, move up or down a bit, and plot a route from there. Though now you can exclude non-scoopables with the route plotter, even that shouldn't be necessary in most places.

I would Disagree on this.
Of course if you just Aim to Travel as far away as possible. You can just Stay Center Disk where you got Tons of Stars and thus always some Scoopable in Range.
But I generally attempt to get to Special Spots.
In this case for example I am Heading for a Nebulae which is about 1k down of the Disk. And there is fairly few Stars there. :)

I also had this on earlier Trips when I went for the Big Nebulae which is now Locked by Permits in the Direction where the Relics always Pointed.
If you just want to make Distance. Sure. Head away. You can just stay within that Area where you get enough Scoops.
But the moment you actually want to Explore an Certain Area especially if its outside the Center Range. You will be Stuck pretty Fast if you dont either Limit the Route Planner. Or have Good Fuel Tanks.
 
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