It's times like this I just can't wait!

Pointless Post 101....... but I can't help myself.... at times this game is just so damned beautiful (to look at)
I can't wait for 2020 and I'm really hoping against hope that we can get right down on such planets as this..... (now listening to the Interstellar soundtrack and gazing down in wonder and frustration.....)
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I agree, it would be fantastic, and I sincerely hope 2020 brings Legs .....but ummm being realistic .... could we reasonably expect to be walking around those cities down there? How could they achieve that? It seems very far fetched for FD to achieve that at all, let alone in 2020.
 
I agree, it would be fantastic, and I sincerely hope 2020 brings Legs .....but ummm being realistic .... could we reasonably expect to be walking around those cities down there? How could they achieve that? It seems very far fetched for FD to achieve that at all, let alone in 2020.

Kind of happy that I am evidently not the only one to think we won't be allowed to roam around some mega city or even population centres once we get atmospheric landings. It will be simple for FD to restrict where we are allowed to go, just state that any populated area is a NO FLY zone for safety reasons (same as most cities now days don't allow unrestricted flying).
 
Kind of happy that I am evidently not the only one to think we won't be allowed to roam around some mega city or even population centres once we get atmospheric landings. It will be simple for FD to restrict where we are allowed to go, just state that any populated area is a NO FLY zone for safety reasons (same as most cities now days don't allow unrestricted flying).

I am hoping we may be able to fly over procedurally generated cities but only be able to land at ports and maybe landscape outside the cities, maybe in remote areas. I really only expect access to the port buildings and facilities, I don't really expect to be able to get into the cities themselves, after all who wants scruffy mercenaries and slave traders wandering around their nice clean cities.
 
I am hoping we may be able to fly over procedurally generated cities but only be able to land at ports and maybe landscape outside the cities, maybe in remote areas. I really only expect access to the port buildings and facilities, I don't really expect to be able to get into the cities themselves, after all who wants scruffy mercenaries and slave traders wandering around their nice clean cities.

Yep, exactly right. All you have to do is look at FD's work so far. If they wanted us to be able to enter populated areas (even just in the SRV) why haven't they created the odd large settlement on some of the airless planets we have been driving around. At most there are some settlements but who has driven around them (I am not even sure if you can or not, never tried to be honest).
 
Yep, exactly right. All you have to do is look at FD's work so far. If they wanted us to be able to enter populated areas (even just in the SRV) why haven't they created the odd large settlement on some of the airless planets we have been driving around. At most there are some settlements but who has driven around them (I am not even sure if you can or not, never tried to be honest).

You can drive around them, they like to hide the garages though, spent twenty minutes looking for one the first time I did it!
 
I've been waiting to land on these planets since almost 5 years.
I also wish to fly above cities and I don't feel the need to walk through the streets. For me it would be enough landing at big starports and walking to the various facilities, maybe also to some panoramic spot.
Restricted area might work very well. Outside of the cities instead we should be able to land everywhere.

"...the orbit approach speed is good and I constantly check the HUD to verify that the ship keeps slowing down smoothly and that the approach angle is within the limits: landing on an atmospheric planet requires a bit more precision than landing on an airless world. Altimeter is on, I can see the transition level approaching. I quickly check the planet gravity, 0.90G, almost like Earth, I should not expect big troubles then.
Speed dropping and stabilizing at 2.5 km/s, "Glide Engage". The ship starts bouncing and the canopy is all yellow and red, it seems I'm flying thourh a star.
Once the atmospheric transition is over the flight is smooth again and the view is restored. I can see the dark sky getting brighter and brighter and all the stars fade away in the light blue.

"Atmospheric Flight Engage", I have full control of my ship again. I can see the big city approaching in front of me. It's all surrounded by a tropical forest that covers the totality of the emerged lands of this planet.
Flying through a couple of thin clouds I spot a big thunderstorm moving towards the city, but I'm faster, I should be able to land before its arrival.
I receive my landing authorization while overflying the city: "Sierrra Echo November clear to land, fly direct to landing pad 2, warning thunderstorm incoming".
Visibility is still good, I can already see my landing pad.
The landing is smooth... you really want a smooth landing when you are carrying 700 units of biowaste. Cleaning the mess is not a service provided by this starport.
The rain starts falling the moment I touch down. This time I was lucky."
 
I'd rather have atmospheric planets than space legs in 2020 - but even if we get them I'm not expecting them to include inhabited ELWs. This isn't Star Citizen: Frontier doesn't have an apparently inexhaustible well of money available to pour into making everything.

Edit: except, of course, an actual game.
 
Atmospheric landings is already WAAAAAAY too late. If it comes and doesn't include ELWs, I will wonder why they bothered at all. Infinite city generation is not as challenging as it sounds with the recent proc gen techniques and FD have shown competence in this area. What I find less likely are the infinite jungles/various biomes, etc, that would be required in UNinhabited Earth likes. At the moment, it's not lore breaking to imagine that the ships were not designed for atmospheric entry (ok its a stretch, but it's something to cling onto), but I can't headcannon any reason why a barren nitrogen atmosphere world would be landable and an ELW not...that would just be stupid.

Space Legs can take a running jump, total waste of dev effort in a 'spaceship' game, the sooner it's cancelled the better.
 
At the moment, it's not lore breaking to imagine that the ships were not designed for atmospheric entry (ok its a stretch, but it's something to cling onto), but I can't headcannon any reason why a barren nitrogen atmosphere world would be landable and an ELW not...that would just be stupid.
According to the lore our ships can land in atmospheric worlds. In Galnet we can always see pictures with ships on planets
 
Just don't set your expectations bar to high, so to avoid the crushing disappointment.
You mean like when you go out to a restaurant,

  • Expect to find cockroaches in your salad
  • Expect the chef to scratch his ARX just as they handle the burger buns
  • Expect no tables to sit at or even a chair, hell you will be happy with the floor and a dog bowl
  • Expect that short and curly hair is added for flavour
  • Expect a violent and vulgar appointment with the toilet and the onset of dysentery shortly after visiting the establishment

then no matter what happens.... HAPPY CUSTOMER, or you could just go to the restaurant across the street and actually be a happy customer without the compromises....
 
You mean like when you go out to a restaurant,

  • Expect to find cockroaches in your salad
  • Expect the chef to scratch his ARX just as they handle the burger buns
  • Expect no tables to sit at or even a chair, hell you will be happy with the floor and a dog bowl
  • Expect that short and curly hair is added for flavour
  • Expect a violent and vulgar appointment with the toilet and the onset of dysentery shortly after visiting the establishment
then no matter what happens.... HAPPY CUSTOMER, or you could just go to the restaurant across the street and actually be a happy customer without the compromises....


Exactly like that except that there is no restaurant across the street
 
I am hoping we may be able to fly over procedural generated cities but perhaps only be able to land at ports and maybe landscape outside the cities, maybe in remote areas. I really only expect access to the port buildings and facilities, I don't really expect to be able to get into the cities themselves, after all who wants scruffy mercenaries and slave traders wandering around their nice clean cities.
Absolutely... I'm not expecting to ''walk'' around the cities but perhaps fly over/around/through as we head for the dedicated starports etc.... I keep going back to my favourite vid clip that really makes me think of what could be EDH populated cities and the limit of just what we can see/do (Apologies for this old but VERY relevant (to me) representation of possible ''Atmospheric Landings'') .....

Source: https://www.youtube.com/watch?v=wO0EKdy44fE


o7
 
Space Legs can take a running jump, total waste of dev effort in a 'spaceship' game, the sooner it's cancelled the better.
Not saying I'd rage-quit if they brought in space legs, but it wouldn't be what I'd spend the available development time and money on.

Mind you, if Frontier's version of space legs does actually allow you to take a running jump, I'd be suitably impressed.
 
The game still has a lot of potential. I'm not really sure what Frontier are able and compelled to do with it going forward though. Having the LEP, naturally I can only hope for the best.
 
Atmospheric worlds with cities would be so complex that I just don't see it happening.

It might be possible but the scope won't be amazing. I'd sooner take one or a couple fleshed-out non-procedurally generated settlements on important worlds like Earth/Mars and so on.

Pretty sure spacelegs would break down in this regard to "better stations/bases".
 
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