Well done. I'll bet the beer holder came first though.Built a pilots seat from an exec leather chair last summer and spent time enhancing it with mini HD screen for using EDdiscovery easily, hotas mount and beer holder.
Well done. I'll bet the beer holder came first though.Built a pilots seat from an exec leather chair last summer and spent time enhancing it with mini HD screen for using EDdiscovery easily, hotas mount and beer holder.
Well done. I'll bet the beer holder came first though.
I hope that beer holder is gimballed? It would be tragic if you wasted good beer by pulling a radical manoeuvre and spilled it everywhere.
Hi Hell Razor5543,
already had an 'alcohol overboard and over me' incident, so special attention went into the beer holder, lol
Hi Max,
That's how I've set it up. When I pull back on the joystick (which is what I'm assuming you mean by 'joystick down'), the seat tips back to simulate the g-force and motion of pitching up and vice-versa for joystick forward. Likewise, if I joystick left (roll left), the seat tips to the left and vice-versa for roll right. These effects work well in ED with 2 degrees of freedom.
On the otherhand and in the 'real world', if you imagine driving a car at speed and suddenly turning the steering left, the resultant force would make your body try and move to the right. This effect would give a more realistic effect although it would not work very well in ED (with 2dof) as the resultant forces are relatively small and change frequently while gaming (when compared to car driving in the real world).
Hi Hell Razor5543,
already had an 'alcohol overboard and over me' incident, so special attention went into the beer holder, lol
Well, I know of a way to keep the beer in a bottle until you are ready for a swig, and does not need you to do much. You will need to use a bottle with a screw top lid (a bottle you can re-use, so keep it clean). Drill a hole into the lid, and then fit some food safe flexible piping (long enough to reach the bottom of the bottle at one end, and your mouth at the other). Make sure that, where it passes through the lid, it is an airtight seal. That will stop it leaking, but it will (unless you know the trick) also stop you from sucking fluid out of the bottle. The trick here is to BLOW down the tubing. That will (as gas is compressible while fluid is not) then go to the top of the bottle, and will help push fluid out of the bottle (and into your mouth). What you will get is this; Blow, followed by Jet.
You misunderstand. Pitching up should should push you forward. Like when you break in a car you go forward, and when you accelerate you go back. So when the ship pitches down the seat should go back to simulate g-force. If the ship rolls to the right, the seat should go to the left. To me that would feel more accurate.
this is amazing! where's the video tutorial
Glad I helped. Looks great I have to say and would like to do something like it myself.
Hi again Max.
I see what your saying so this morning I swapped the direction assignments over in the software for both roll and pitch and went for a fly about. I gotta say, in the roll actions it is a lot more realistic ! - thanks for that. It didn't feel right in the pitch movements though so I reverted back to my orig pitch setting. As I increase the number of DOF's in the future it may likely work well for surge though (thrust forw/rev) but I'm now gonna keep the roll as you suggested - cheers.
CMDR Blastard
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Hi Aekero,
here is a link to my build on the Xsimulator forum (in the new project section).
https://www.xsimulator.net/community/threads/my-pilot-chair-project-v1.9886/