Here's my wishlist for this game after playing it for around 12 hours now, and having played O Genesis for countless hours:
1. Decoration and Assets: benches, picnic benches, trash cans, lamps, cameras etc, more control to make the park look the way you want it.
2. More options in what is a management game: running ads and campaigns to bring more people to the park, more financial decisions to make like park entry price adjustments, managing kinds of staff and their pay, staff union troubles and deals, campaigns in the park, for example promotions like 50% off gyro rides at the X exhibit, cleaning staff, controlling the budget each section of staff gets etc. Not obtrusive and annoying in your face kind of stuff, just the little switched and gears that you need to control to strategize and do what you want to do, in more than one straightforward way, to add depth to the game which it now severely lacks.
3. Dinosaurs have better behavior: I noticed the carnivores eat goats whole?? they don't even run. Fights are bit bland to be honest, I've seen it being very buggy, where they just stand around and do the same attack over and over and re-initiate the fight many times cause they forget they're in a fight... its weird. Herbivores should have group mentality where if there's many together, they run together, just like gallimimus or velociraptors in Operation Genesis I want each dinosaur to feel unique and unpredictable. Right now they're hella boring. Fights actually suck and are kind of annoying to watch. In the announcement trailer for this game there is an opening sequence where a bunch of Parasaurolophus that were eating grass, that simple small thing isn't in the final game!! it's always off feeders..... also the herding behavior sucks. The indo, is it smart? meh. Trex vs. Spino fight? Where's the crazy feeling you get when you first saw the fight in Jurassic Park 3? Dinosaurs need unique behavior.... that is the ONE thing that was lacking on Operation Genesis... now 15 years after that game.... we've come a long way with technology we can make it a 100x better.... this one improvement alone would sell this game for me.
4. Better terrain modifier: mountains, lakes, rivers etc.
5. Generate island: fully custom park build control foliage density, mountains etc, build on more parts of island versus just a small part of the whole.
6. Interesting buildings: there are so many souvenirs in the new movie... where's the souvenir building? rest areas? a building where staff train dinos? how about the water enclosures from the movie? and the flying dino enclosure? kiddie parks? child care center? information center for maps and such? dino learning center from Jurassic World?
1. Decoration and Assets: benches, picnic benches, trash cans, lamps, cameras etc, more control to make the park look the way you want it.
2. More options in what is a management game: running ads and campaigns to bring more people to the park, more financial decisions to make like park entry price adjustments, managing kinds of staff and their pay, staff union troubles and deals, campaigns in the park, for example promotions like 50% off gyro rides at the X exhibit, cleaning staff, controlling the budget each section of staff gets etc. Not obtrusive and annoying in your face kind of stuff, just the little switched and gears that you need to control to strategize and do what you want to do, in more than one straightforward way, to add depth to the game which it now severely lacks.
3. Dinosaurs have better behavior: I noticed the carnivores eat goats whole?? they don't even run. Fights are bit bland to be honest, I've seen it being very buggy, where they just stand around and do the same attack over and over and re-initiate the fight many times cause they forget they're in a fight... its weird. Herbivores should have group mentality where if there's many together, they run together, just like gallimimus or velociraptors in Operation Genesis I want each dinosaur to feel unique and unpredictable. Right now they're hella boring. Fights actually suck and are kind of annoying to watch. In the announcement trailer for this game there is an opening sequence where a bunch of Parasaurolophus that were eating grass, that simple small thing isn't in the final game!! it's always off feeders..... also the herding behavior sucks. The indo, is it smart? meh. Trex vs. Spino fight? Where's the crazy feeling you get when you first saw the fight in Jurassic Park 3? Dinosaurs need unique behavior.... that is the ONE thing that was lacking on Operation Genesis... now 15 years after that game.... we've come a long way with technology we can make it a 100x better.... this one improvement alone would sell this game for me.
4. Better terrain modifier: mountains, lakes, rivers etc.
5. Generate island: fully custom park build control foliage density, mountains etc, build on more parts of island versus just a small part of the whole.
6. Interesting buildings: there are so many souvenirs in the new movie... where's the souvenir building? rest areas? a building where staff train dinos? how about the water enclosures from the movie? and the flying dino enclosure? kiddie parks? child care center? information center for maps and such? dino learning center from Jurassic World?