Just ordered the tobii eyex

Mine gave me eye strain, as I'm constantly looking all over the screen. If you're just exploring it's fine but not for combat.
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Strange. Combat is the only time i use it. Out of combat, i find iit easy enough to always just point my ship to where i want to look, only in combat i also want to be able to look up and to the sides to see what the target is doing. And yes, the first days i think i was worse a fighter with the device than without it, but once you got used to it, it's a great help.
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I just ordered the 4C, after previously having the EyeX.

I don't really have a clue how the two work together - I found eye-tracking really "cool" (eye movement is so intuitive it feels as if you're controlling the camera with your mind!) but too twitchy and imprecise for gaming. I also have a TrackIR which is still what I use. If I can get the 4c's head-tracking without the inconvenience of the TrackIR's clip and cable, I'll be happy.

I should really have done more research though - I don't even know if the 4C replaces the EyeX or if you use both at the same time? Can you turn off eye-tracking and just use head-tracking?
As I said before you can try using Dynamic Mode for head-tracking only. To your first question, yes, it replaces EyeX they are independent products and as somebody said before the new 4c combines both technologies giving you and (even) more natural feel of control. You can turn your head and move your eyes, response is instant for head-tracking and you can take a quick gaze to your speed/shields without your camera moving away from action.
 
With the 4c I think the best way to describe it is as the headtracking complementing the eyetracking.

Like with the eyeX you'd glance at the HUD and the whole viewport would shift, which is not what you'd want.

The addition of headtracking to the equation allows you to workaround that in that you can configure it so that the viewport hardly shifts on a radar glance, but that's fine because you've got headtracking to signal the large shifts.

Like imagine a scenario where headtracking is the major movement and eyetracking for the fine tuning, well at least that's one way to configure it. I guess because there are now multiple variables involved, there will be multiple options on how you set it up.

With headtracking only, I found in my case it was not fully possible.

It was great looking left/right/down but not for looking up. On tilting your head back it seems like the 4c lost view of my eyes, with head only I could only get as far as the top of the ships front window. Which isn't great as in combat the ability to look up is pretty important. So looking up on the 4c (at least for me) seemed to be essentially eye-tracking only. :(
 
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I have 4c and it is brilliant. But it took some time to set it up.

I used TrackIR before. And you need to adjust your way of using 4C, because with TrackIR you move your head in one dircetion and the eyes in the opposite direction if you want to look at extreme angles. This would give opposite inputs at the 4C.

I´ve set up my 4C that the head tracking is dominant, but very slow towards the center. The eye tracking is set up not highly reactive and constrained to a small field around the center. So I get a small movement with the eyes only and the headtracking works nearly as in TrackIR. It feels very natural for me.

What I am missing is the possibility to have different settings on pitch, yaw and roll. Especially roll can get annoying when it is set too sensitive.

The headtracking is quite sensitive to the headset microphone and gets irritated when you touch your mouth (eating and drinking while flying) but it also works with eyes shut.

In the end I think that the 4C is a great device and I bet they will improve the software in the nearer future.

o7
 
so i have the eyex, and i tried a little, but i can't get myself to like it. the constant camera movement is not relaxing. during combat it was funny, but i was less effective.

if anyone want's to have a shot i'll sell mine at a reduced price. original package and cables. there were 2 strips for fixing it at the monitor, i used one, one is still in the package.

contact me via pm if you like.

it is the tobii eyex (not the 4C!)
 
For me, it's just not good for PvP because you're always glancing at pips, enemy shields, around the screen, comms, different targets, and when it's making what you look at the centre of your screen, it's actually worse off. I think VR is better suited.
 
Just received the 4C and gave it a go. Tried with the Dynamic setting (which is head-tracking, with a tiny bit of eye-tracking for subtle movements).

I found it much easier to use / get-used-to than the EyeX, and did play for a few hours last night. It's great having the cable-free experience.

But for me at least it still is quite awkward. The responsiveness isn't good enough in my experience, there's a very noticeable lag between moving your head and it responding. Sometimes (for whatever reason) it seems to get 'stuck' and doesn't respond, so I had to re-centre my head and try again. When I turn my head to view the side screens, the view seems to tilt a lot more than with TrackIR.

And - as previously stated - the view range is more limited than with TrackIR; or more accurately it's shifted. I can look down as far as my navel in the game which is great, but doesn't help gameplay in the slightest; while I struggle to look up above me. Maybe there's a very good reason the TrackIR camera is positioned at the top of the screen - people need to look way up a lot more than looking way down. I haven't yet seen if the acceleration/limits can be adjusted to increase the pitch range.

I'd love to think the 4c can be tweaked / improved; because otherwise I'd go back to the TrackIR.
 
My settings

I think it is time to post my settings of the 4C because, I am a former TrackIR user and I think my settings work quite nicely:

Gaze tracking settings:
Gaze tracking mode: extended mode
Responsiveness: 25%
Speed: 1.60
Exponent: 2.00
Inflection point: 0.99
Start point: 0.01
End point: 1.00

View angle limits:
Yaw: +/- 30°
Pitch: +/- 20°


Head tracking settings:
Head tracking mode: Direct
Responsiveness: 90%
Speed: 5.20
Exponent: 2.38
Inflection point: 0.85
Start point 0.01
End point: 0.30

Hope that helps a bit

o7


EDIT:
Oh forgot: you can adjust the center of your view to have a higher upper view: pitch your head a bit down - looking to the lower rim of your monitor - then press the center view key
Be shure to set
Center view on disable to on
and set
Enable/Disable key to toggle
 
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Could an EyeX owner please try to verify my issue from here: Tobii EyeX setup issue - how to reactivate free look for stick or mouse?

Seems that I found 2 other people with nearly the same issue in this thread but I did not find a solution or answer. Did I miss a solution?

Hi guys,

I need some help.

I'm on the latest version of both software, I'm currently playing with a Xbox One controller whilst I'm waiting to move house. For some reason, the headlook button to enable/disable it just doesn't work in game. It's like the EyeX overwrites all input and it's always tracking my eyes. Also if I set the center key as right stick in, in the Infinite Screen Extension software, it doesn't recognise any input either. However if I put it as a keyboard shortcut, it works. I'm at a loss on what to do here, presumably the joystick will have the same problem?

My X52 "E" button is my head look on/off and i have it set to auto centre when I turn head look off.

But I did have the same issue with the in game key bind doing nothing.

Any help or even an answer that it happens to you too would help! Thanks a lot!

o7
 
Thanks! Do I understand right:

Yes, headlook button disabled when using tobii.

So you are not able to use other input devices for freelook too? Only freelook with EyeX if it is swiched on.

At least mouse button disables

So you can deactivate EyeX but still no freelook with mouse or stick?

Thats not the great news I was hoping for but at least it is now on Tobii to verify my issue because it seems to be a general issue. - Anyone here who is able to switch EyeX off and use another input device for freelook?

Thanks again for your help and feedback!

o7
 
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