It's a step toward getting rid of the vertigo I get from switching to my right hand panel every 4 seconds, as it is, mining isn't about mining, it's about tabbing around.
The DDF has some great stuff in there, making it skill based and immersive, mining the right part of an asteroid, using precision, scanning carefully, making decisions. Mining isn't a decision based scenario, it doesn't require any skill, it is a lot of hitting the 4 key to do something I just did 5 seconds ago and making sure I have a big refinery. There is something fun about doing it sans limpets, because then I pilot my ship and get good at handling the scoop, but in doing so I halt any progress I am making toward mission goals/faction progress/BGS interaction/Cr earning because it is ridiculously time intensive. There are other ways to engage more with the game and handle my ship well.
But I suppose if slamming that 4 key, while cruising around blindly groping for another un-mined asteroid is what people find as an engaging and challenging scenario then I really do need it dumbed down from that because I just don't get it.