Just tried the new Conflict Zones CG for Q4 update. What a mess FD.

I just want to be clear - you are saying that Cleans are spawning and shooting at you, which is the crux of this particular problem?

Riôt

It effectively prevents you from engaging in and enjoying a combat zone. You become wanted, system authority is called for, the zone becomes a madhouse. If you kill any of your attackers, then you will gain murder and noteriety. The bottom line is, this zone is supposed to be lawless.

It's completely flawed. And for a big aspect of the new features, too, it is quite disappointing to hear it was being reported as early as the first week of Beta and was launched broken in the Live build.

FDev keep this trend and for me it's just a bit disappointing. Don't take that as rage.
 
Sorry, but that's presumptuous and ignores the others confirming this is indeed bugged and not working as intended. Just because it hasn't happened for you, please don't presume it is something regarding my lack of attention.

What you describe is not the issue.

There's nothing at all clearly described in either your OP or subsequent posts. Its just you ranting, I had to guess as you were just moaning without any detail.

If we are doing vague generalized stuff then I think its all brilliant and you are wrong.
 
There's nothing at all clearly described in either your OP or subsequent posts. Its just you ranting, I had to guess as you were just moaning without any detail.

If we are doing vague generalized stuff then I think its all brilliant and you are wrong.

Whatever. If you can't see precisely what has been covered in this thread by myself and some others then that's your issue.

Another case of "How dare someone complain about my beloved Fdev?", right?!

The content is related to the bugs and flaws being released with a hotly anticipated update. In this case, the Combat Zones are quite broken when this occurs.
 
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down with the op

there are

- empty combat zones

- enemys are false flaged

- ctd if a wingmate comes in

- now civil war massacre missions at cg cause i gues the fixed the not spawning with manualy implenting 3 zones.

- i wasn´t able to beginn or finish a round in wing




the only way you can do combat zones right now is in solo, and those bugs where all reported in beta and there is no statement that says yes we have this bug and we working on it. There is just pure radio silence the only communication we get is selling some stuff at the shop!

All people wan´t is some efort and honesty, myself is getting more and more salty over the past monthes because of the information policy of frontier. Learn from warframe learn from egosoft. It´s not a shame to have bugs if you try to fix it and talk the truth insted of talking at every lifestream about the amazing new features you have which half of them right now not working properly. I want to play and now im sitting here complaining in forums after crash nr3 in half an hour i won´t do that realy.
 
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Any hint from FD they intend to fix this ASAP? The CG they gave us to celebrate the new combat zones has almost run it's course and they're still broken. Couldn't this be fixed server side? Not sure, personally.
 
I think a lot of these problems could be avoided if FD treated beta's as part of the development process instead of as part of the income model ;)
 

sollisb

Banned
Right. So that's why the last beta was open to everyone on PC, without a charge......

You make a fair point, however the original comment intent remains valid. We had a 4 week beta? and the major release very soon after. That in itself shows that not much could have been fixed. Add to that the sheer amount of bugs and it's plain to see, the use of the current 'beta' phase is not optimal.

We have a problem. I've seen a fair few posts here stating that items were reported but not acted up, and, I also take into consideration, business model and indeed, employee holidays, but releasing buggy releases time after time, gains no favours nor good press.

Personal opinion

o7
 

sollisb

Banned
A lot?
So you say netcode, ok.
What else?

Take a look at the code? Encrypt/Decrypt code is open/source. The galaxy generation is David Braben & Ian Bell. Also, it's common knowledge, that this is a decade old version.. David Braben himself says they were working on it way before the Kickstarter. In fact it's worth a read as to why Ian is not involved..
 
What he ^ said. Edit: two posts up.

Players checking out the new shineys =/ paid professional beta testers.
 
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Take a look at the code? Encrypt/Decrypt code is open/source. The galaxy generation is David Braben & Ian Bell. Also, it's common knowledge, that this is a decade old version.. David Braben himself says they were working on it way before the Kickstarter. In fact it's worth a read as to why Ian is not involved..
I know about ian, I was asking why a lot?
Netcode is open source? Proc Gen Braben's(and ian)?
graphics? sound? market? missions? ideas? and many other parts of ED I am not clever enough to know?

I hate it when people take a fact or stat and inflate it to suit their argument (like SuBSynk did)
"A lot" of ED is NOT open source or lifted from elsewhere !
 

sollisb

Banned
I know about ian, I was asking why a lot?
Netcode is open source? Proc Gen Braben's(and ian)?
graphics? sound? market? missions? ideas? and many other parts of ED I am not clever enough to know?

I hate it when people take a fact or stat and inflate it to suit their argument (like SuBSynk did)
"A lot" of ED is NOT open source or lifted from elsewhere !

A lot, open source, is unlikely. To my knowledge, the engine used 'Cobra' I think it's called [1988], is an in-house [frontier Develoments] engine.
The idea is definitely lifted directly from the original Elite, which itself was lifted from a game prior to it by another author, the names of which escape me right now. I think 'Rogue/SPace Trader' or something like that.
The galaxy generation to my Knowledge is totally David Braben's code.
I'm sure Ian wrote the original flight models, but that is not to say the ED version are copies or derivatives.
The mission board is basic database stuff, not in any way difficult.
The Trade again was a direct ripoff of the aforementioned rogue trader/space trader type game. Either way simple database stuff.
The factions I would guess are completely new but I may be wrong.
The Net code is Open Source, or at least was the last time I looked.
The Encrypt/Decrypt code is also open source, or was last time I looked.
The rest is 3D plotting thru a cuboid space with instancing.

None of that is to say that Elite Dangerous is not a monumental complex piece of code.
 
Right. So that's why the last beta was open to everyone on PC, without a charge......

Arguably FDev benefits from the Beta since it effectively treats those passionate players as a cheap labour force for thorough testing. Let's be honest.

And even then, the Live builds get released with blatantly broken parts that could be easily seen in the run up by FDev with some testing of their own, surely.

I find it frustrating more than it angers me because I just want to enjoy the product I pour time, money and effort into.
 
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Arguably FDev benefits from the Beta since it effectively treats those passionate players as a cheap labour force for thorough testing. Let's be honest.

And even then, the Live builds get released with blatantly broken parts that could be easily seen in the run up by FDev with some testing of their own, surely.

I find it frustrating more than it angers me because I just want to enjoy the product I pour time, money and effort into.

I suspect two things happen:

1 Different teams work on different tasks (such as a mining team and an exploration team). Although they talk to each other, their finished product is assembled with the big Alpha version along with all the other teams' work. So no one team gets to see the big overview.

2 Everyone at FD gets too close to their own development and can't see the wood for the trees in the forest. (It's inevitable.)

So they need the Beta participation to explore the forest and find the trees that are fallen. Otherwise, it would likely take years. (And yes, I appreciate some bugs have been around for years !)

And yes, not making excuses for FD, but bug reports in Beta are likely to take a lot longer than they give us playing the Beta to correct properly. Chances are, with a long Beta we would all start complaining that we are playing it for too long !
 
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