It's been said a million times before, so one more time can't hurt.
With a game this dependent on custom keybindings, how come Elite: Dangerous never forgets my custom display settings, but always forgets my custom keybindings. Same old Hotas (Thrustmaster X), same old PC, same old usb port.
And on that note, how can FD supply a Thrustmaster Hotas X preset that doesn't even include vertical thrusters? Horisontal thrusters, of course. Verticals? Noo...
And this hits you as soon as you try to launch. I can't be bothered to find out what other basic controls FDs Thrustmaster X preset doesn't include.
Every time I want to get back into this game, FD reminds me why I can't. It almost feels like FD is trolling..
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EDIT and probable solution. Big thanks to Morbad for his patience, insight and time:
In my case it was a missing head tracker...
With a game this dependent on custom keybindings, how come Elite: Dangerous never forgets my custom display settings, but always forgets my custom keybindings. Same old Hotas (Thrustmaster X), same old PC, same old usb port.
And on that note, how can FD supply a Thrustmaster Hotas X preset that doesn't even include vertical thrusters? Horisontal thrusters, of course. Verticals? Noo...
And this hits you as soon as you try to launch. I can't be bothered to find out what other basic controls FDs Thrustmaster X preset doesn't include.
Every time I want to get back into this game, FD reminds me why I can't. It almost feels like FD is trolling..
--------------------
EDIT and probable solution. Big thanks to Morbad for his patience, insight and time:
...Regardless, this would seem to be the problem. Every single physical or virtual device that was bound must be attached when you start the game, or the game will dump your old binds into a backup and give you an error.
In my case it was a missing head tracker...
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