I might be the only one, but I just hate the concept of "pads". Wish the game had tubes instead. You fly into it slowly and poof, you're gone. Next screen is a magnetic crane holding your ship in place, or an internal hangar pad if you're in a Coriolis. If you change ships, the crane moves your ship off screen and pulls in your new one. When it's time to launch, you're in a tube that jettisons your ship. No 50g force elevator that decides your new ship came from the pad above. No docking request denied. Pads kinda work ok so long as the station or base is massive, but they make functionality and aesthetics completely absurd with small stations and fleet carriers. Carriers could have looked so much better than just a giant box covered in pads.