Kickstarter to Help Fund FD?

dayrth

Volunteer Moderator
So I was playing ED today... It's been a year and about a month since the game has released. Most people would agree that a lot hasn't really been done to make the game more fun...

I think most people would not agree. Just my opinion though. ;)
 
Remember, they are working on Planet Coaster as well so they have more than enough funding etc etc.

Can't help but wonder if it will be done the same? Your npcs buy tickets, they board the ride, the excitement builds, off it goes, oh, were nearing the 1st big drop.... "Join us for the "whoosh!" in season 2: Feel the air in your hair!". ;)
 
Stop right there.
"Most people?"
In what fantasy world are you so well-connected that you have the ghost of a shadow of a clue about what most people think or agree to?

Yep, that's argumentum ad populim if there was any way to verify what 'most people' really thought. A sub-set of appeal to authority. In this case, because most people think a certain thing should be done therefore it should be done.

If Frontier did everything people asked, we would be piloting bumper cars and shooting rainbows at each other. Long term development of a huge game is an uncommon concept but not new (See EVE). If I spend $50 per year over 5 years, that is only a fraction of what I will actually spend on games and gaming (including rig upgrades as needed), so not a bad deal.
 
OP, you obviously lack the skill of critical thinking and your knowledge of the IT industry in the UK is non-existent.
How long has FD been advertising vacancies?
'Frontier Is hiring!' Go to http://www.frontier.co.uk/home/ and look and see. They've been advertising for much more than the year as I've noticed.
You think people with the required skillsets are grown on trees? Cloned in factories? Available on supermarket shelves?
It's not just a question of money.
And the 'community' can't do diddly-squat about it.
 
Even with almost 20 weeks playing time on the "clock" I would say: We are losing players right now. Well, all the players that take a break right now have paid for the game, so from the economical-point-of-view nothing is going wrong at FD´s site.

But the reasons for them to pause playing are a little bit more interesting:

1) bad quality of the last patches
2) story not unfolding
3) griefing / ganking
4) no confidence in FD (due to 1)
5) wrong priorities (CQC for example)

I can understand their thinking (I am not following it in all points, but in some...)

Some current examples are:

- Barnacle situation - we are relying on MB´s information-flow and on manual-implementation, not on player-induced-events or ingame-information.
- Mission system still not more than an early beta (Missions not working etc.)

So yes - my opinion is: Either they are all building rollercoasters at the moment, or it´s too complicated for the team (for whatever reasons) to bring this game back on trac, teams are too small, teams are too big, marketing pressure is too high - whatever. It will never be perfect, but I think a small change of priorities and a small raise in QA-Level could help a lot at the moment. And when they ask for more money, I am the first one who is donating.
 
OP, you obviously lack the skill of critical thinking and your knowledge of the IT industry in the UK is non-existent.
How long has FD been advertising vacancies?
'Frontier Is hiring!' Go to http://www.frontier.co.uk/home/ and look and see. They've been advertising for much more than the year as I've noticed.
You think people with the required skillsets are grown on trees? Cloned in factories? Available on supermarket shelves?
It's not just a question of money.
And the 'community' can't do diddly-squat about it.

To be fair that's not quite a valid argument. Sufficient funding would allow Frontier to open up a satellite office somewhere that they can find the talent.
 
Yep, that's argumentum ad populim if there was any way to verify what 'most people' really thought. A sub-set of appeal to authority. In this case, because most people think a certain thing should be done therefore it should be done.

It's actually worse than that! It's a form of well-poisoning fallacy along the ad populim axis. The idea is:
If I assert the presupposition that a majority agree with me, I have a chance of sliding my opinion by, unchallenged, as a majority view.

In this case it didn't work because several of us have challenged it, and there's no indication the OP's opinion is a majority view.

It's also a bit disingenuous because it tacitly implies that the majority's opinion would matter, anyway. Since FD is an independent company and is not beholden to this mythical majority in the slightest, it's utterly irrelevant.

The forums are full of this kind of stuff: people mistaking their opinions for facts. In my opinion it's been overdone. But that's just my opinion.
 
So I was playing ED today... It's been a year and about a month since the game has released. Most people would agree that a lot hasn't really been done to make the game more fun. New features are great but if you have nothing to do with those new features, it doesn't mean anything.


This claim is empty as "weather is bad sometimes nkay". Seriously, what that even means? You have lot to do with new features. Do you enjoy it or not is another story. Maybe ED and direction devs going for is not for you. Consider that.
 
With a little bit of language-skill you should read english, german, italian and french forums and extract opinions. You will get a good average. And to be honest, all foreign forums have a slightly different opinion than this one here. It´s actually pretty obvious for me what is going on (and no question it will be the opposite way with the next major patch).
 
But that's just my opinion.

Nope. Mine too :)

Rome wasn't built in a day and good things come to those who wait. If you're bored of Elite, no one is forcing you to play it continuously. Take a break. Play some other games. Come back when its moved on and you have. I think it'll still be here. Plenty of folks are enjoying what we have so far. But try to relax on wanting everything you'd like RIGHT NOW, 'cos it 'aint going to happen just like you can't speed up Christmas.
 
FD are doing fine. They are a well established games company, who are making good profits and they have a plan for the game. And they know a damn site more about games development than 99.9% of the playerbase.

Everything is being worked on. If they need more staff they'll hire them.
 
So yes - my opinion is: Either they are all building rollercoasters at the moment, or it´s too complicated for the team (for whatever reasons) to bring this game back on trac, teams are too small, teams are too big, marketing pressure is too high - whatever. It will never be perfect, but I think a small change of priorities and a small raise in QA-Level could help a lot at the moment. And when they ask for more money, I am the first one who is donating.

Everyone in software development knows it is not that simple. Regarding bugs yes - I would like to see FD QA to be upped a bit. Broken missions are bad thingy, no way around that. However regarding release FD openly said that they won't be able to plug all issues on release date, and they will do it step by step post release. So far they fixed quite a list of them.

One issue what in my opinion holds FD back is that they don't cherry pick fixes for older releases. This causes situations when they all working on new branch, and issues are still exist on old one, everyone is forced to wait till new branch arrives (nothing to do with differences between Horizons or base game). This has been discussed in the past at some length. Do stable version patching is very expensive. If FD would do a sub, they might be able to pull that off. Also consider that some fixes take bigger intrusion in code base.
 
......Given that Elite and Frontier - Elite 2 where masterpieces, remembered for decades, there is certainly much more that can be done about Elite: Dangerous' potential, which is there.

Comparing Elite and Frontier - Elite 2 to ED? We're already there and more. Every aspect of the previous versions has been enhanced many times over as in the basic trading system versus the complex player affected one; the few wireframe planetary port designs versus the many complex stations that we can now interact with; an SRV that is a small game unto itself; basic Newtonian physics versus the complex interaction of ship designs, equipment and gravity wells that we have now; real players and all the gaming possibilities and associations that can provide; and not to mention there's a few more systems to play around in.

I'm glad to still be alive and seeing Elite in the 21st century come to life in a spectacular combination of software capabilities, current technology and supporting hardware. It is a massive project and I don't see that hiring more/better talent would even make a noticable difference for the months just to get them acclimated to the structure and environment.

Yes, there are growing pains given the programming efforts and complexity of what FD is trying to accomplish. Maybe FD could have made better choices at times and issues are being addressed in a vendor/player relationship that is also impressive in itself. But so many on the forum have decided to be "couch quarterbacks" complaining after the fact while totally dismissing the concept, artistry and massive effort per what has been acomplished.

ED is not a 2 year 10 million dollar investment, put it in a box, sell it and move on to the next game design. It's a evolving entity like nothing that game designers have done in the past. I'm glad to be a part of what we have and excited about what is to come.
 
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Comparing Elite and Frontier - Elite 2 to ED? We're already there and more. Every aspect of the previous versions has been enhanced many times over

You think so? I think FFE and FE2 contain much, much more than ED. My 20 year wait for Elite IV continues, because ED certainly isn't it. ED has prettier graphics and better sound, but otherwise it falls way short of its predecessors for me in almost every way.
 
I've already given over 200 euros between the original game, lifetime pass and skins; that's far more than I've spent on any other game.

Plus I don't think throwing more money/more devs at it is going to necessarily speed up the addition of new features. 9 women can't make a baby in one month.
 
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