The Kill Animations are getting very boring and very redundant. If frontier added more kill animations, again, it would make the game more natural.
I imagine that the kill animations for the carnivores to the non fighting herbivores should depend on the positioning, and the situation of both predator and prey. For example, the Velociraptor to the Struthiomimus (I dont know if I spelled it right),the old boring animation for them is the Struthiomimus turns around then the raptor pounces. The Struthiomimus is a runner right, so why not use that factor about the Struthiomimus to make a new animation, like if the Struthiomimus was running towards or away from the raptor, the raptor uses that opportunity to strike.
Second is the Kill animation for dinosaurs fighting. Not only do the dinosaurs fight really slowly, their kill animation is super redundant. If frontier could just add at least two more kill and fighting animations for dinosaurs fighting, (Im being Redundant) it would make the game more natural. And also please just let the Dino Fighting Animations faster please.
I imagine that the kill animations for the carnivores to the non fighting herbivores should depend on the positioning, and the situation of both predator and prey. For example, the Velociraptor to the Struthiomimus (I dont know if I spelled it right),the old boring animation for them is the Struthiomimus turns around then the raptor pounces. The Struthiomimus is a runner right, so why not use that factor about the Struthiomimus to make a new animation, like if the Struthiomimus was running towards or away from the raptor, the raptor uses that opportunity to strike.
Second is the Kill animation for dinosaurs fighting. Not only do the dinosaurs fight really slowly, their kill animation is super redundant. If frontier could just add at least two more kill and fighting animations for dinosaurs fighting, (Im being Redundant) it would make the game more natural. And also please just let the Dino Fighting Animations faster please.