There's something unsatisfying about firing cannons vs multi-cannons. What I realise is missing is the recoil shudder we should feel through the ship. The ship should shake upon firing to give the feel of the power.
I did look into the momentum physics, and found maybe a FDL would slow about 0.01-0.1 m/s speed from the recoil momentum from all 5 hardpoints mounted with cannons. That's for a 450T ship, so not significant, but thought if the phsyics worked out, it would be cool to see the ship start drifting backwards from a point back target after firing a volley of shots.
I guess maybe for something small like an Imperial Eagle that's 10x lighter with 3x less firepower momentum, we'd see a small but noticeable impact. 3 consecutive cannon shots would see a 1 m/s recoil velocity imparted to the ship.
I did look into the momentum physics, and found maybe a FDL would slow about 0.01-0.1 m/s speed from the recoil momentum from all 5 hardpoints mounted with cannons. That's for a 450T ship, so not significant, but thought if the phsyics worked out, it would be cool to see the ship start drifting backwards from a point back target after firing a volley of shots.
I guess maybe for something small like an Imperial Eagle that's 10x lighter with 3x less firepower momentum, we'd see a small but noticeable impact. 3 consecutive cannon shots would see a 1 m/s recoil velocity imparted to the ship.