Is anyone familiar with the Krait MKII, enough so that I could get some maths verified?
I'm reducing mass by equipping a hangar, reducing mass by equipping my shield, (removing 64 ton cargo bay, mass shows reduction on outfitting) and yet the jump range is going down on the outfitting screen.
I checked the jump range when cutting like 50 tons with a lower distributor and it was barely affecting jump LY, like so little of an effect it seems like a bug since even a few days ago I was trying out a build to get 30LY jump range and it seemed viable.
Anyone know what's going on here? Terrible silent nerfs from the devs that decided to arbitrarily reduce module limits without warning people?
Maybe a new dev that doesn't understand the game and/or physics in general?
Less mass = higher jump range not lower lol
I'm reducing mass by equipping a hangar, reducing mass by equipping my shield, (removing 64 ton cargo bay, mass shows reduction on outfitting) and yet the jump range is going down on the outfitting screen.
I checked the jump range when cutting like 50 tons with a lower distributor and it was barely affecting jump LY, like so little of an effect it seems like a bug since even a few days ago I was trying out a build to get 30LY jump range and it seemed viable.
Anyone know what's going on here? Terrible silent nerfs from the devs that decided to arbitrarily reduce module limits without warning people?
Maybe a new dev that doesn't understand the game and/or physics in general?
Less mass = higher jump range not lower lol