I honestly think its waaay to expensive for being only slightly better than an asp explorer. I think they should reduce the weight a bit more and increase its mobility in and out of super cruise a bit. It would then have a more justified price.
Leave the interior alone!It's one of my favourite things about the ship (my in-game scheme is red though, so I would say that).
* launches beer from nose *
lol, a class 8 on a medium ship...
:|
All it needs is a boost to pitch to go with the higher speed and lower weight. Its pitch is not noticeably different from the mk2 which was disappointing. Apart from that, I find it a well balanced ship. A lot more speed, a lot more jump range, less firepower and slightly smaller optionals. To be honest, I think the mk2 could do with a small nerf, it's too good at basically, everything, AS WELL AS combat.
Phantom as it is today is one of the few ships that makes perfect sense to me, and its popularity in the ship of the year poll would suggest that most are very happy with it.
Making it smaller dimensionally is an option I like a lot though.
Anaconda's jump range is a function of it's nonsensically light mass, something FD has never even come close to repeating with a ship that large and flexible/well armed/sturdy since. It suggests they learned a lesson there.
Well then, there is a whole new line of cosmetics: Ship interior paint schemes and ship interior styles (messy, old, lot's of cables. Neat, sharp, clean, new. Dark, sleek, stealth).
All it needs is a boost to pitch to go with the higher speed and lower weight. Its pitch is not noticeably different from the mk2 which was disappointing. Apart from that, I find it a well balanced ship. A lot more speed, a lot more jump range, less firepower and slightly smaller optionals. To be honest, I think the mk2 could do with a small nerf, it's too good at basically, everything, AS WELL AS combat.
Phantom as it is today is one of the few ships that makes perfect sense to me, and its popularity in the ship of the year poll would suggest that most are very happy with it.
Making it smaller dimensionally is an option I like a lot though.
Well then, there is a whole new line of cosmetics: Ship interior paint schemes and ship interior styles (messy, old, lot's of cables. Neat, sharp, clean, new. Dark, sleek, stealth).
No medium ship should have a size 7 distributor. The Kraits are the most unbalanced crapboats because of it. Permaboost while being able to keep 4 pips on SYS all the time. Further hitpoint inflation: OP shield (6C biweave or 6A prismatic) over a huge hull. Insane boost speed (Phantom, Mamba), so you cannot catch up with it. No PIP mgmt, no skill required. The new ships, especially the latest ones (Kraits, Mamba) were the worst kind of addition to the game.
What the Krait Phantom needs is to have its otherwise excellent cockpit pulled out from between the cleft in its ... wings. Hard to think of a worse choice of cockpit position for what is supposed to be the new medium explorer, where pilots (especially us VR types) might be expected to want to look round and admire the view of something other than the placement of the medium hardpoints.