Horizons Lack of meaningful content.

I started playing ED about 2-3 months ago, made 5 million, bought my Conda and Corvette, got most Engineers maxed out.
and since exploration, guardian stuff or PvP doesn't interest me... i find myself bored due to lack of content.
There are no bounty-missions worth doing, they all offer 1-2 million per.. go there kill this.. repeat - no thx.
There are no wing-trademissions that are worth doing since the nerf, each wingmission i see pays about 2-5 million
and when your T9's rebuy costs more than the mission pays... not worth doing.

I find myself logging in less and less now. I was going to do the Powerplay, but then i found out that APA's are Class-3 max,
and i'm not putting class-3 APA's on my Corvette, simple as that.. The Prismatic shield has almost ZERO regen, which means
all my setups are not only much much more expensive, but highly dependant on Shieldbanks to regen AT ALL.

I also found out that the only guardian-tech i was interested in, the FSD-booster, takes up an optional internal,
and since i was only interested in using them on my tradeships... i'm not sacrifising a cargoslot for longer jumprange,
i always thought it was an actual GUARDIAN FSD... not a booster - so no guardian stuff for me.

I don't hunt and kill Aliens because i simple don't see any reason to it, since we don't know the whole story and
and they don't see completely hostile.

My interest in terms of gameplay is COMBAT only.. i don't care about taking 30.000 Ly jumps to get some dandy screenshot
of a nebula that won't improve my ship in anyway.

The only gameplay i'm interested in, is stuff that makes my ships kill faster or perform better in combat, and currently it feels
like i've hit the end of the road. All my stuff on my ships are engineered, and no guardian-stuff will make it better,
nore will powerplay.

It was a fun 3 months ...
 

Deleted member 38366

D
Well, basically you reached "endgame" based on your personal preferences.

The only way to extend Gameplay from there on is usually the social aspect.
- do Combat with Friends
- hook up with a BGS Group and fight in the Conflicts or Bounty Hunt for the Faction (or offensively against competing Factions)

When it comes to the Guardian FSD Boosters, even the lower Class Boosters are very useful.
So sacrificing a Class 5 Slot for the biggest one isn't a must, a Class 4 or even Class 3 should work just fine.

On the "content" side of things, the Options simply are very limited. Essentially you have to make up your own - discover a reason to continue engaging in your preferred Activity.

PS.
Try Bounty Hunting or Wing Combat Missions in a Wing of unengineered Eagles or Vipers... You'll quickly see it's likely 1000x more fun than hitting it in your G5 Engineered big rigs :D
As Credits aren't important anymore, it's quite crucial to make the transition from "bigger Ships" or "more income" to : more fun.

Alternatively, take a normally entirely unfit Ship type and see if you can build & Engineer it into a Combat Vessel. If you haven't flown a "Battle-Cow" (Combat Type-9) yet... you should give it a try ;)
 
I am with falconfly. The BGS and my faction is the only thing that has kept me playing for 3 years now.
You want combat only? Start your own or join or support a pirate faction and you will have nothing but combat.
Very meaningful content for me as we take over and fight for systems.
Hope that helps.
 
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You triple elite yet? Elite dangerous isn't always about the possessive features, I suggest to pass your time you can grind the tech broker modules (I have all of them), powerplay items (your choice to pass up the almighty APA, I suggest you get it and keep it in storage for another ship. Guardian missions are a nice experience also.

But if you are like me, the one thing that will bring you back is dedication. I love Elite, and I can generally find at least something to do, not because I have to, but want to. But you and I both suffer from CWS (Content Withdrawal Syndrome). only cure is more updates! :D
 
OP Fit a Basic Discovery Scanner to a large jump ranged Anaconda and go exploring the original way it was done during Alpha and Beta days. Then you may find some purpose and achievement in game.

It's not all about Content. It's what your imagination can make of what is available. There are 400 Billion Star systems. Not a lot have been tagged.

Enjoy yourselves guys it's only a game.
 
I started playing ED about 2-3 months ago, made 5 million, bought my Conda and Corvette, got most Engineers maxed out.
and since exploration, guardian stuff or PvP doesn't interest me... i find myself bored due to lack of content.
There are no bounty-missions worth doing, they all offer 1-2 million per.. go there kill this.. repeat - no thx.
There are no wing-trademissions that are worth doing since the nerf, each wingmission i see pays about 2-5 million
and when your T9's rebuy costs more than the mission pays... not worth doing.

I find myself logging in less and less now. I was going to do the Powerplay, but then i found out that APA's are Class-3 max,
and i'm not putting class-3 APA's on my Corvette, simple as that.. The Prismatic shield has almost ZERO regen, which means
all my setups are not only much much more expensive, but highly dependant on Shieldbanks to regen AT ALL.

I also found out that the only guardian-tech i was interested in, the FSD-booster, takes up an optional internal,
and since i was only interested in using them on my tradeships... i'm not sacrifising a cargoslot for longer jumprange,
i always thought it was an actual GUARDIAN FSD... not a booster - so no guardian stuff for me.

I don't hunt and kill Aliens because i simple don't see any reason to it, since we don't know the whole story and
and they don't see completely hostile.

My interest in terms of gameplay is COMBAT only.. i don't care about taking 30.000 Ly jumps to get some dandy screenshot
of a nebula that won't improve my ship in anyway.

The only gameplay i'm interested in, is stuff that makes my ships kill faster or perform better in combat, and currently it feels
like i've hit the end of the road. All my stuff on my ships are engineered, and no guardian-stuff will make it better,
nore will powerplay.

It was a fun 3 months ...

This reminds me of myself. I feel like Elite is the first MMO that i actually finished.

I am the type, that needs a reason of progress in any activity to do them and since i am tripple Elite and got everything i wanted i am just waiting for new stuff to come.
 
After some years now, thousands of hours, 300M in my account, never reached Elite, never reached a high Fed or Imp rank, farthest I went is around 12kLy from the bubble, I'm flying one ship only (Asp Scout) and still find things to do everyday. I didn't rush it, didn't need millions at all, have all kind of materials and data to spare..

If you think the game doesn't have more to offer you that is ok. The ending game credits are accessible through the main menu.
 
I started playing ED about 2-3 months ago, made 5 million, bought my Conda and Corvette, got most Engineers maxed out.
and since exploration, guardian stuff or PvP doesn't interest me... i find myself bored due to lack of content.
There are no bounty-missions worth doing, they all offer 1-2 million per.. go there kill this.. repeat - no thx.
There are no wing-trademissions that are worth doing since the nerf, each wingmission i see pays about 2-5 million
and when your T9's rebuy costs more than the mission pays... not worth doing.

I find myself logging in less and less now. I was going to do the Powerplay, but then i found out that APA's are Class-3 max,
and i'm not putting class-3 APA's on my Corvette, simple as that.. The Prismatic shield has almost ZERO regen, which means
all my setups are not only much much more expensive, but highly dependant on Shieldbanks to regen AT ALL.

I also found out that the only guardian-tech i was interested in, the FSD-booster, takes up an optional internal,
and since i was only interested in using them on my tradeships... i'm not sacrifising a cargoslot for longer jumprange,
i always thought it was an actual GUARDIAN FSD... not a booster - so no guardian stuff for me.

I don't hunt and kill Aliens because i simple don't see any reason to it, since we don't know the whole story and
and they don't see completely hostile.

My interest in terms of gameplay is COMBAT only.. i don't care about taking 30.000 Ly jumps to get some dandy screenshot
of a nebula that won't improve my ship in anyway.

The only gameplay i'm interested in, is stuff that makes my ships kill faster or perform better in combat, and currently it feels
like i've hit the end of the road. All my stuff on my ships are engineered, and no guardian-stuff will make it better,
nore will powerplay.

It was a fun 3 months ...

The content should be the interaction with the politics of the systems and other CMDRS.
Unfortunately the devs haven't made it possible to leave your mark on the game such as a persistent message board at starports so you could leave threats or taunts against other CMDRs that are wanted or are supporting the wrong faction.

Another thing that I would like to see to add depth to the game is to make bounty hunting a serious occupation where you can track a wanted CMDR across controlled systems to the point that you can pay for the info on their current ship in use and where they are to system authorities that have your bounty target as wanted. Make the game actually dangerous.
 
I started playing ED about 2-3 months ago, made 5 million, bought my Conda and Corvette, got most Engineers maxed out.
and since exploration, guardian stuff or PvP doesn't interest me... i find myself bored due to lack of content.
There are no bounty-missions worth doing, they all offer 1-2 million per.. go there kill this.. repeat - no thx.
There are no wing-trademissions that are worth doing since the nerf, each wingmission i see pays about 2-5 million
and when your T9's rebuy costs more than the mission pays... not worth doing.

I find myself logging in less and less now. I was going to do the Powerplay, but then i found out that APA's are Class-3 max,
and i'm not putting class-3 APA's on my Corvette, simple as that.. The Prismatic shield has almost ZERO regen, which means
all my setups are not only much much more expensive, but highly dependant on Shieldbanks to regen AT ALL.

I also found out that the only guardian-tech i was interested in, the FSD-booster, takes up an optional internal,
and since i was only interested in using them on my tradeships... i'm not sacrifising a cargoslot for longer jumprange,
i always thought it was an actual GUARDIAN FSD... not a booster - so no guardian stuff for me.

I don't hunt and kill Aliens because i simple don't see any reason to it, since we don't know the whole story and
and they don't see completely hostile.

That's really interesting perspective. You've put some serious limitations on your game there. You want to only kill, but not in this, that or other way. You refuse to use some equipment, because it has some drawbacks, so it makes another gameplay element of no interest to you. Missions seem not worth doing to you... Because they pay too little?

My interest in terms of gameplay is COMBAT only.. i don't care about taking 30.000 Ly jumps to get some dandy screenshot
of a nebula that won't improve my ship in anyway.

The only gameplay i'm interested in, is stuff that makes my ships kill faster or perform better in combat, and currently it feels
like i've hit the end of the road. All my stuff on my ships are engineered, and no guardian-stuff will make it better,
nore will powerplay.
You make a lot of effort to make this game boring for you.
You want to make a lot of money- the more the better, which means you'll get everything faster, you'll be able to afford a lot of rebuys and game will feel safer.
You want to maximize capability of your in-game tool - your ship, to the point where it couldn't be better (and complain that you did it and there's nothing more to improve).
You want to be able to kill faster, which means that in pefect scenario you would be able to kill any enemy with one shot, which ultimately removes any challenge.

If you wanted to finish the game then you did. Congratulations.
 
Even in a sandbox the size of a galaxy, the only content i need, is me and a good load of immersion (yes, ive said it). I guess, this game will continue to entertain me for ages to come.
 
...........
My interest in terms of gameplay is COMBAT only.. i don't care about taking 30.000 Ly jumps to get some dandy screenshot
of a nebula that won't improve my ship in anyway.

The only gameplay i'm interested in, is stuff that makes my ships kill faster or perform better in combat, and currently it feels
like i've hit the end of the road. All my stuff on my ships are engineered, and no guardian-stuff will make it better,
nore will powerplay.

It was a fun 3 months ...

I hope you think that your expense in buying the game was justified by the enjoyment you had from it. The bonus of course is that you haven't actually "completed" the game, just maxed-out your enjoyment for now - so the game is there for you to come back to again if you feel so inclined.

The fact of the matter is that E D is not just a "space shooter" so utilizing it just for that has perhaps made you plateaux. I am also inclined to suspect that the rate of progress you have made might have involved "grinding" some aspect and that could have disillusioned you somewhat.

I hope you come back again but good luck anyway.
 
I started playing ED about 2-3 months ago, made 5 million, bought my Conda and Corvette, got most Engineers maxed out.
and since exploration, guardian stuff or PvP doesn't interest me... i find myself bored due to lack of content.
There are no bounty-missions worth doing, they all offer 1-2 million per.. go there kill this.. repeat - no thx.
There are no wing-trademissions that are worth doing since the nerf, each wingmission i see pays about 2-5 million
and when your T9's rebuy costs more than the mission pays... not worth doing.

I find myself logging in less and less now. I was going to do the Powerplay, but then i found out that APA's are Class-3 max,
and i'm not putting class-3 APA's on my Corvette, simple as that.. The Prismatic shield has almost ZERO regen, which means
all my setups are not only much much more expensive, but highly dependant on Shieldbanks to regen AT ALL.

I also found out that the only guardian-tech i was interested in, the FSD-booster, takes up an optional internal,
and since i was only interested in using them on my tradeships... i'm not sacrifising a cargoslot for longer jumprange,
i always thought it was an actual GUARDIAN FSD... not a booster - so no guardian stuff for me.

I don't hunt and kill Aliens because i simple don't see any reason to it, since we don't know the whole story and
and they don't see completely hostile.

My interest in terms of gameplay is COMBAT only.. i don't care about taking 30.000 Ly jumps to get some dandy screenshot
of a nebula that won't improve my ship in anyway.

The only gameplay i'm interested in, is stuff that makes my ships kill faster or perform better in combat, and currently it feels
like i've hit the end of the road. All my stuff on my ships are engineered, and no guardian-stuff will make it better,
nore will powerplay.

It was a fun 3 months ...


Now this is what I do not get... You states that you are ONLY interesting in Combat. But then you say stuff like you already have an Anaconda and Corvette... that means that you did heck ALOT of other stuff besides combat. Just those two ships outfitted for Combat is around 1 300+ million...and that is skimping out on the most expensive armour you can get, going for the most expensive stuff that is another 600 million on just those two ships...


So we know that you fast tracked ALOT of missions to gain the rank to buy the Corvette. So this was most likely what you spent 8-20 hours doing. Just repeating the same stuff, over and over and over again...


Then I guess you fast tracked making all those credits to buy those two ships and probably a few others... if you timed it on the money making metas, then you would most likely be looking at 100 million/hour, so probably another 20 hours of doing the same stuff over and over again....


Then we have the engineering stuff, unlocking the engineers, is most of the time not that bad, especially compared to the rank grind and money schemes you most likely did engage in. But then you have the collection of materials, so I sense a bit of places like Dav's Hope, and if that is the case, then there is ALOT more of the repeating the same stuff over and over and over again...




You complaint that combat missions pays to little is an interresting point.... what risk do you actually face in your Corvette? Now if you stacked 10 of those, could you complete these without having to go back to the station and repair? What do you need all those credits for? You appears to have everything you want....


It is puzzling that you exclude the thagoid combat the way you do, these are among the toughest combat opposition you can face in the game, and you simply discard this combat oppurtunity... Sounds really strange for one who only want to do COMBAT.



The guardian FSD booster is a bit short sighted... even a class 2 FSD booster would add 6 LY to your EXISTING jump range, and that would only cost 4T of cargo space... That can shave off one jump when full, making the trip go faster... My toughen up trading Type-9 goes from 16 LY to 22 LY with full load... Now that have made a very noticeably effect on trading with this ship. As each each extra jump costs ~1 minute, and I only haul 752 in with this ship, I do have a shield, so if I make alot of trades, the loss of 4 T would be something like one extra load every 188 haul.... but if every hail is longer than 16 LY, then I have now saved 188 minutes on that extra jump, and if the distance is even longer, I could be saving more jumps, that is even more time saved.




And you are obviously missing out on quite ALOT of challenges. Have you tried to fly the Vulture? That is a fun little ship, and with APA's that can be quite fun too... I challenge you to use a Vulture to take on a wing assassinate mission, and take on the current meta of a FDL with 3 Vultures, without using long range sniping, but instead use short ranged weapons... And after the Vulture Challenge, try it with the iCourier... Also a very competent small combat ship.



Then driving the SRV can also be made into some challenge...
[video=youtube;Sha6LKAW9c8]https://www.youtube.com/watch?v=Sha6LKAW9c8[/video]




It also sounds like you play alone, why not try to find some other players to play with? There can be heaps of fun doing combat together, and one thing a group can do, that you cannot do alone, is healing beams... now those Prismatic shields can be recharged in another way..... also, playing with smaller ships in group to take on wing assassinate missions can be very rewarding, or why not do something really whacky, try to build a Hauler combat ship, or a more realistic option, Keelback SLF in a group.


Join some online communities. These some of the popular youtubers, there are a few more on twitch, here I have a picked a few that deals in what you apperas to be most interrested in:

Yamiks: https://discordapp.com/invite/u5YR7Vn
Down to Earth Astronomy: https://discordapp.com/invite/CNnFukE
Exigegous: https://discordapp.com/invite/ScxyTS8







I know this is not combat, but try a community goal, CG, as a trader in OPEN, the goal is to get past all the gankers and a win is not having your ship blown up. Do you dare to do this in a shieldless trader? So how fast can you get to the station still in one piece?



There can be all sorts of challenges to be found in Elite Dangerous. All it takes is to be open minded about this. And none of these have to include to taking fancy pictures, even combat can sometimes offer some spectacular views... And deliberataly choosing not to use the best stuff available can also be alot fun, like the suggestion to try combat with a non engineered ship.
 
I have been playing for almost five years now, and the only thing I enjoy anymore is exploration with credit gain being secondary.

As for more meaningful content, I would like to explore and find things like Dyson's Spheres, Dyson's Swarms or type three civilizations, where higher beings have designed solar systems to start life, i.e. moving planets around to the goldy lock zones.

Sorry but these things would turn Elite into a Star Trek or Star Wars clone in my eyes. This game is having a feel of purity to me for not having what you mentioned, making it truly something unique.

Everyone needs to find their own trail in this game. For some it's easier then others, but in the end I dare to say you won't find it playing by yourself. Only the right mixture of characters bundled together can bring lasting enjoyment.
 
I am CMDRNowhereMan, dreaming all my nowhere dreams, for nobody. <- sums up ED. 100%
Horizon patch / season score... 2/10
Oh wow! Fantastic, more ships given to us that make all our old ships even more redundant and useless. Way to go dumb designers. Way to go!
Things are so bad now I am giving SC some serious consideration.
THE RIGHT SHIP FOR THE RIGHT JOB.
MAKE ASP BEST EXPLORER.
SORT OUT PYTHON TARDIS CARGO BAY HOLD TO GIVE TYPE X MEANING
GET RID OF INTERNAL MILITARY SLOTS OR MAKE SURE ALL FIGHTERS GET THEM AND NOT ONLY SOME OF THEM.
MAKE TYPE 9 MORE TANKY.
CUT BACK ANACONDA JUMP RANGE
WAKEY WAKEY RISE AND SHINE AND SMELL THE FRESH MOWN GRASS! THE NUMBERS ARE IN DECLINE AND FOR A VERY GOOD REASON.
 
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Hello all.
I think there is plenty content for everyone's taste. I do a lot of non combat missions (I like trading and exploring mostly) and am completely satisfied except for a couple of things. I wish there was an ingame menu for trading (that shows where I can sell product at which station within 50 ly's). And the other thing I wish there would be more materials on planets whereas you don't have to keep driving srv for what seems like a long time trying to find materials.
As far as things being 22,000 ly's away, I think that is crazy for trading, who in their right mind would take that mission for a couple of million credits? I would like to see a black hole where it would take you that distance and be able to come back. But all in all I'm having fun.
stu
 
1. Can you fly continuously FA off?
2. The ultimate in combat is PvP. There are two sorts of PvP available to you.
a. Open PvP: which requires credits, engineering and theorycrafting as well as piloting skill.
b. CQC: no requirements except the ability to not care about dying all the time. Although it's difficult to find a match for Capture the Flag and Team Deathmatch, simple Deathmatch is easy to find a match.

To me, the beauty of this game lies not only in the 1 to 1 galaxy, but also in the incredible flight model. In the above, the content is created by you, that is the determination to be the best combat pilot you can be.

o7
 
Sorry, that is not possible,

Anaconda
Base cost: 146,969,450 Cr
Insurance: 7,348,472 Cr


Federal Corvette
Base Cost
187,969,450 CR
Insurance
9,398,472 CR

And the engineers need items to max you out, so your math does not work. As well, you need to rank up to purchase a Federal Corvette,

i.e. The Federal Corvette is a heavy ship specialized for combat. It requires the Federation rank of Rear Admiral in order to be purchased.

I think the OP may just be trolling for undeserved and unearned reps.

And Danzig called him out on it. Rep to Danzig.

It is absolutely doable, even more so if he is not not playing alone.




TLDR part, it is entirely possible. you could get it done in a weekend if we exclude engineering part.



Break down some stuff.

Ranking up Empire, can be done in 3-4 hours time. Just doing data transfer mission between systems out in the fringe.
Ranking up Federation takes a bit longer, 8-16 hours, depending on how lucky you are with missions and the state of the systems

All of this can be done with a stock sidewinder with a fuel scoop. But d-rate with an A-rated FSD drive makes it easier to get there and back.

So this will also give you a big chunk of cash as well. And this is to rank all the way up to King and Admiral. So you can shave of some nice time on the Federation to skip the last two ranks....



So for a game-a-holic that can spend 8 hours a day and entire weekends playings, then this is just one day on a weekend... to unlock all ships.



Now the making of money, if you follow how to use the wing mission source and return missions and find a good systems that offers many of these, with 3 friends, all you need is a Type 9. and that is less than 200 million. That you should have made the bulk already from doing the ranking up stuff. So from Sidewinder to Type 9.
Now time to make some credits

Source and return missions works as follows,
You are being tasked to find a specific commodity (ie you buy it) and then deliver it to the station you got the mission from.
Normally, you have to pay 50% of the reward to actually buy the stuff you need to deliver, so if the missions pays 20 million, you have paid ~10 million to buy the commodities. So you profit will be a little less than 10 Million.

Now here is why these are great to do in a wing. You will all find the same mission and take the mission, so that is 4 players taking the same mission. in this case 20 million to deliver ~1200 of something. With your Type 9, that is 2 runs. And your 3 friends do the same mission, in their Type 9's.
Since you all can share ONE Wing mission per player, can all share this mission,
So now every player in the group has their own 20 million mission and 3 shared 20 million missions.

When you have made these two runs, you complete the missions and the mission rewards is no multiplied by the number of player the mission was shared with.

So you hand you mission, and you rewards from this mission is, 20 million payout - 10 million to buy the stuff =Profit 10 million.
Now since this mission is shared, all your wing mates receives a 20 million payout EACH.

So once you friends turn in their missions, you will get 3x 20 million from their missions.

So the total for each player in the group is 10 milllion + 3 x 20 million => 70 million.


So if we assume each trip takes ~15 minutes to do, and it took two trips to complete, so 30 minutes, now you are looking at 140 million/hour in earnings.


20 million is a middle ground for these missions, they go up to a bit over 40 million, and then they usually require around 1800-2000 of cargo, so ~3 trips.
They also can go down to around 7 million with less than 800 cargo needed.

And you can pick up more of the same mission, but only share one mission at a time.




So if we are looking at 140-200 million per hour in earnings.... Now the buying a fully kitted Anaconda and a Corvette is not that much playtime.....


My Combat Corvette is just shy of 1000 millions... to make that kind of money using the above method, would take 5 to 8 hours....


And a fully loaded Anaconda with reactive armour is 800 million just going military grade, lowers that to 600 million.... so that is another 3-4 hours for that money...




So I do not see this as a impossibility... I know of CMDR that just playing is his Sidewinder, did all the Empire/Federation unlocks, and then leeched of his friends wing mission payouts, and is now sitting in his Sidewinder with 650 million credits... The next goal this CMDR is now planning out is to unlock all the engineers in the bubble with a sidewinder.... what is the current issue is the mining unlocks.


And doing all the engineering unlocks have in many aspects become easier, now, and with so much information available on how to do this, this can be done pretty rapidly as well. Then we have the gathering of materials, there are several known places where you travel to and loot the boxes and then simply re-logg and redo the same stuff over and over untill you have maxed out G5 material, go back to a material trader, trade for the materials you need and repeat.


So there are ALOT of fast tracks to burn through the "content" of the Elite and sort of cheat the system, and since you took all these short cuts just to a single thing, like only do combat then of course will you be burned out by the lack of things todo and come here to complain. There is no company that can create new content to satisfy these kind of players. And since they are so out to get the max effect of their effort, they are skipping other parts of the journey, that is also part of the experience. And many times these player are after the endgame content, which Elite does not really have any, it is the same content as when you played in the smaller ships. So they rushing past all the smaller ships to get into the big ships, and then they are utterly disappointed, as they discover there is no endgame content.


We do not have a max level that you can grind to, so that you can collect all the best gear, and then redo this every expansion. All the last ships added to Elite has been medium ships... not large... And they are not even rank locked behind anything, just collect the credits and buy them.... 300 millions buys a Krait Mk II with reactive Armour. So for these players it is 2 hours of cargo hauling.... And the reactive armour is over 30% of the total cost!
 
Welcome to the club.

One can reach endgame for the solo content in a matter of days, if not hours, but FD refuse to develop multiplayer content.
 
Welcome to the club.

One can reach endgame for the solo content in a matter of days, if not hours, but FD refuse to develop multiplayer content.

People who rush through everything and then end up asking "What's next?" have the wrong perception of this game in the first place. It's ment to be a journey, and you're the one deciding where it goes.

If one needs to be held at the hand and told what to do instead of getting creative then this isn't the game for that type of person, simple as that.
 
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