Landing/SRV tutorial should take place on high gravity planet

Hey y'all. Gravity is crazy lethal in ED Horizons, but I feel like the way most people are going to find out about that is when they splat their ship against a planet for the first time. Worse, the current landing tutorial takes place on a low-gravity planet, which gives the mistaken impression that landing on planets is forgiving, something backed up at the very least by one of the first engineers players are likely to visit, Farseer Inc. This kind of sets them up for failure in future landings (Long Sight Base, anyone?), which I think is something Frontier could improve on. The easy solution would be to change the tutorial to a high gravity (1.2G+) planet, so that they will have to actually master planetary landing to complete it, and can experience their first messy failure in a consequence-free environment.
 
I think once the player is familiar with the basics of how landing & using the SRV works repeating those actions on a higher G world is only differentiated with the landing part.

Assigning vertical thrusters to an analogue input almost completely mitigates the danger of high local gravity, imo it's a mistake an inattentive player will only make once.

otoh having an additional training session (call it 'advanced') would do no harm.
 
Of course they'll only make that mistake once. But it can be a VERY costly mistake your first time, and there's no reason not to give them an introduction to it in the tutorial instead.
 
There's an SRV "challenge scenario" which literally amounts to driving in a straight line. Having it require you to land your ship on a high-G planet and then do something in the SRV would be pretty cool.
 
It's not necessarily very fun at all. The tutorials are the manual. If you want to find out first-hand, you can always not play the tutorials.

Fair comment I guess, as I said I don't think there would be any harm in having a high-G landing scenario.

I spent a long time looking for Fumeroles, years ago now. I would choose the smallest bodies because the amount of ground to cover on anything larger than maybe 400km was just too much for me. I found about a dozen sites in 18 months of looking, never more than one on a body & all on tiny moons.

When the 3.3 beta went live the first thing I did was go to the largest body I could find with geological activity (in Achenar) to map it & visit a POI I would realistically never have been able to find without being told where it was. I landed my Cobra MkIII explorer (with D3 shields) carefully but routinely much as Morbad did in the video above and watched a couple of NPC cops try & fail to scan me for about half an hour. Every time they nosed down they would plummet, eventually one of them died & feeling a little sympathetic I left the other one to resume it's patrol as I boosted away (straight up).

Sometimes learning the hard way is the game ;)
 
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