Leave the Python alone please!

So if i am reading all the comments correctly, not just this thread, vipers/cobras should be able to take out a python/anaconda easily? its not clear though whether this relates to NPC or Player controlled ships, as i suspect its the latter.

Have read lots of posts, and done it myself, about taking out an NPC python / anaconder ( assassination missions come to mind ) in viper or cobra, however, i would think twice before attacking it if a CMDR was in controll, i.e. it would be much more dangerous.

It is currently possible for a viper/cobra to take down a python / anaconda, however it takes time and skill, more so if a CMDR is your opponent, which i thought was the point of PvP, to show off your skills and prove your the best.
 
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In this generality, I disagree. It should also depend on the ship's "tier":

A Viper should be able to beat a Cobra, given the same skill level of the pilots, sure, but there is no way a 150k-ship should be able to beat a 56M-ship, whatsoever. Maybe in a wing of several Vipers, but not a single one. A Python, or an Anaconda for that matter should be an impossible target for a Viper, even the NPC-Pythons/Anacondas.


It's a different tier. The Type 7 is limited to cargo hauling, therefor it is much cheaper to buy and to run (fuel). You will find that it's the same with all other ships too:

Cobra has more cargo space and is far stronger than a hauler, because it's a higher tier ship
ASP has as much cargo space and is far stronger than a Type 6, because it's a higher tier ship
...

edit: I agree, though, that the Python should be moved to large landing pads.

In one sense, I agree that a Python should always win a Viper. I just think that the ship roles has not been too clear for the developers. They have just created a linear path to upgrade your ship, to always better in everything. This kind of tiering and rewarding, makes no sense.

I think the idea of Tiers does not fit in Elite. I would like to see these defined by purpose and what is "realistic".

Python as a multipurpose, should not be better hauler than a freighter of the same or higher size class, else it breaks the balance. It should not be better in combat than the combat ships. We have not seen any medium/large combat ships yet, but somehow it feels like that the combat ships are going to be very strong if Python is left like it is atm.

Light Combat ship vs Medium multipurpose is the question of Viper vs Python.

Light Combat ship vs Light multipurpose is the question of Viper vs Cobra. In this case, Viper should be the winner, or why to call it a combat ship in the 1st place? But true, Eagle should not win the Cobra, or maybe it should if you are good, hard call.
 
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Agree! A well kitted Viper costs 5M And you cant really spend more on that ship. Howewer you can spend more then 300M when you buy a well kitted Phyton. Why should these be the same?!?

You really cant do much dmg in a viper, when you encounter a python. Ofc if you have railguns, eventualy you can shoot the shields down, and even if you cant kill it, if you do some dmg it will cost a lot more for him then yourself. however it is not a common loadout. In the otherhand, you can still run away in a viper! 2weeks ago one of my fellow CMDR attacked a Viper pirate. He got a python, however He never managed to kill the pirate. The pirate got some skills, and manouverd his ship pritty well to be extreamly enoying. So it is ballanced, 2viper would make some dmg and could destroy a phyton.
 
Another point, specifically for the Viper, and also to other ships encountering the Python (or anything else, tbh)...

There doesn't always have to be a winner, and shouldn't be. You can always turn tail and run - and to some degree I feel that a lone Viper pilot should do the same when encountering a Python (unless he has balls of steel and is willing to risk trying it on with the Python).

The Viper is fast - but small. A skilled pilot should be able to take down a Python (just), while someone who's not as confident/has lower end modules may want to SC out rather than fight.

So pretty much as it is right now is fine with me.

(full disclosure; I don't have a Python yet, but having jumped into a Clipper as of yesterday I expect to have a Python by the end of the week...)
 
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Python is an upgrade to the Cobra, which is an upgrade to the Adder.
The upgrade to the Viper, the Fer de Lance, isn't out yet, so what are you talking about balance so soon?

You can't balance a half-done set of ships. Wait till they're all in. Adapt them to their roles, yes, but don't say Viper shouldn't be able to defeat a Python. Heck, an Eagle should be able to do so, because it's a dedicated fighter, where the Python is not.
It's a no-brainer, really, want a fighter ship, get a fighter. Want to kill your prey faster while tanking more damage, get a bigger fighter. However, the bigger fighter doesn't exist yet.

It's not like an Eagle or Viper would make a snack out of Python or Anaconda, they have to work to kill them, but for the Fer de Lance, it should be a walk in the park - just like the Cobra is a snack for a Viper, and rightly so.
 
Andi you are kinda right, asking nerf before seeing all the rest of the ships is a bit early thing to do.

But if we can agree that the python is a bit OP atm. We probably can then see that in the future, all the other ships we have atm. will be UP?
 
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