While experimenting a bit in sandbox mode to get used to the building tools and to see whats possible I came up with a Lemur habitat where instead of the guest being able to visit the animals, the animals may 'leave' their habitat and visit the guests. It doesn't look too pretty right now as it is but I decided to share the idea as there isn't much to sare as a blueprint anyways. I managed to make it work without the animals oficially escaping their habitat. The erichment item on the bridge does count for the animals but it appears that Zookeepers are not competent enpough to refill any food (enrichments) up there. Sadly I never witnessed the animals to use them even if they decide to climb on the bridge from time to time.
So yeah, the idea is to officially add the space underneath the bridge as part of the habitat by using the 'Null Barrier' and deselecting one barrier part as habitat perimeter. (First option in the bottom right corner.)
For some reason I couldn't make it work without adding a tiny piece of barrier next to the guest habitat door:
So yeah, the idea is to officially add the space underneath the bridge as part of the habitat by using the 'Null Barrier' and deselecting one barrier part as habitat perimeter. (First option in the bottom right corner.)
For some reason I couldn't make it work without adding a tiny piece of barrier next to the guest habitat door: