Let us ACTUALLY sell fossils!!!!

For the love of god LET US SELL FOSSILS

ACTUALLY SELL FOSSILS,
not make us pay money to be able to "sell" them!!!!!!!!

Requiring us to pay $50k and HAVE A SCIENTIST BE BUSY is not worth my time. This is so ridiculous I cannot actually imagine that testers or a focus group would say "Yeah, that's a great idea, not frustrating at ALL!"

If you want to give some sort of option, give us something that is worth the time. We can extract and it would be worth $150k or more - that way it isn't us paying $50k to make a giant loss because I'll have to let the scientist who does it rest after doing it so many times! Not to mention the fact that some expeditions are ridiculously expensive now......
 
Yeah, having to pay 50k to sell a fossil worth 40k is stupid as is a super expensive expedition coming back with one tiny fossil to sell. I'm actually waiting till I can fill up all the extraction slots now and add in the fossils to sell where I can so I don't make a terrible loss, rather it acts as a discount.

Gotta say though: fossil extraction in general is way cheaper than in the first game. There you had to pay for every single fossil to be extracted and even 40k for one amber. This time you can put in up to 3 ambers at once and it still only costs you 50k instead of the 120k it was in the first game and if you can add in a fossil or two to sell it's even cheaper or you make a profit. So while I think it is stupid and kinda unrealistic that you gotta pay and use a scientist to sell stuff it also kinda evens out compared to the first game I guess. Still would prefer it if we didn't have to pay.
 
100% THIS!

Also an expedition costing $3mil dollars and returning with one fossil worth $40k is insulting.
YES!! I just had to start over on TLW chaos theory because my T Rex died and I couldn't afford to replace them thanks to a $3 million expedition that only gave me a single fossil and a mineral I couldn't afford to sell.
 
Nah.

It makes much more sense this way and also makes for better management system in the game.

Fossils have to be prepared. So it makes perfect sense that you'd have to pend money to prepare it before you can sell it. That's just how it works.
And having to pay a fee first make it so that you actually have to think about managing your park budget a bit more. You can't mindlessly just click sell on everything. It's much better than the first game.
 
Nah.

It makes much more sense this way and also makes for better management system in the game.

Fossils have to be prepared. So it makes perfect sense that you'd have to pend money to prepare it before you can sell it. That's just how it works.
And having to pay a fee first make it so that you actually have to think about managing your park budget a bit more. You can't mindlessly just click sell on everything. It's much better than the first game.
In what way does it make sense to pay $50000 to "extract" from a Cynodont fossil that has no data or indeed creature to use aforementioned dna just so you can sell it with no other benefits for $40000? And let's not forget that you can spend up to $3400000 on an expedition just to then get nothing but that singular Cynodont fossil that you will lose $10000 selling.
 
Many prices in management games such as these will not make complete sense because they are balanced to the gameplay.

I suppose It could be made a little more clear as to how the system works. But the system itself is fine as it is.
 
Many prices in management games such as these will not make complete sense because they are balanced to the gameplay.

I suppose It could be made a little more clear as to how the system works. But the system itself is fine as it is.
I can't understand how anyone can not see how stupid this is? If I spend 3 million on an expedition just for the dig site to suddenly become empty anz all I get back is a single fossil worth only 40k that I can't sell without making a second loss that isn't balance. That isn't fun. That isn't a challenge. It is nothing but a way to make me sit there waiting for ages for money to build back up just so I can do the other equally overpriced expedition for the exact same Dinosaur fossils.
You do not need a P.H.D and £50000 to send a fossil you don't need to a museum or some gold to an ore refinery.
 
I can't understand how anyone can not see how stupid this is? If I spend 3 million on an expedition just for the dig site to suddenly become empty anz all I get back is a single fossil worth only 40k that I can't sell without making a second loss that isn't balance. That isn't fun. That isn't a challenge. It is nothing but a way to make me sit there waiting for ages for money to build back up just so I can do the other equally overpriced expedition for the exact same Dinosaur fossils.
You do not need a P.H.D and £50000 to send a fossil you don't need to a museum or some gold to an ore refinery.
The cost of expeditions are definitely a case of video game balance over realism, but for every $3m expedition that seems a bit much there’s a $15k expedition to the middle of nowhere that must have been done using grad student labor. Lol. Anyway, yes, sometimes you spend a lot with little payoff. Sometimes you spend $100k and get 80% genome in one trip. That’s how it really is: feast and famine, it’s actually slanted much more towards more reward than reality is.

Also, the game doesn’t expect you to spend $50k to sell something worth $40k. If you did that you are the one who made a mistake. Hold on to it until the next expedition comes back and try to fit it in with the next batch. You do know you can extract more than one thing at at time, right?
 
The cost of expeditions are definitely a case of video game balance over realism, but for every $3m expedition that seems a bit much there’s a $15k expedition to the middle of nowhere that must have been done using grad student labor. Lol. Anyway, yes, sometimes you spend a lot with little payoff. Sometimes you spend $100k and get 80% genome in one trip. That’s how it really is: feast and famine, it’s actually slanted much more towards more reward than reality is.

Also, the game doesn’t expect you to spend $50k to sell something worth $40k. If you did that you are the one who made a mistake. Hold on to it until the next expedition comes back and try to fit it in with the next batch. You do know you can extract more than one thing at at time, right?
Except nobody needs to spend that much on a Struthiomimus or a Parasaur expedition. The problem lies when all the cheap expeditions are done and your down to expensive ones only.
The expensive ones should be a long term investment that will pay off and not millions down the drain as what happened to me on my first try at TLW chaos theory where the T Rex site only gave me a single fossil and a mineral before saying depleted. This meant I had to do a second expedition to even get the 50% genome to synthesise a T Rex which I couldn't afford because I'd spent all my money on the previous expedition. In turn that meant I had to sit waiting for money which with no T Rex and many other Dinosaurs dying shorty after would have taken forever.

Yeah sure you can wait but if you spend all your money just to get a crappy mineral you can't even sell at a profit your then sat waiting for money just to go on another expedition that you also have to wait for only to potentially get screwed by crappy rewards again. How is that in any way shape or form fun? Or challenging? It's just frustrating and leads to boredom.
 
Yeah i think at least selling these fossils shouldn't require extraction, especially since expeditions are so expensive in this new one. Cant use it as a reliable form of income so why include it like this? All it does rn is take up more space i want to use extracting and only mitigates a tiny amount of the cost. Either get rid of it entirely or make the selling like it used to be.
 
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