So when objects are activated by a trigger, you can not set the duration of the object.
However, if you set them to activate every X seconds, you can set the duration.
Why can't you set the duration of the object when it's triggered? I feel like this is a feature that's been requested before and would be extremely useful, especially considering the ghosts in the new Ghostbusters DLC only last about a couple of seconds.
However, if you set them to activate every X seconds, you can set the duration.
Why can't you set the duration of the object when it's triggered? I feel like this is a feature that's been requested before and would be extremely useful, especially considering the ghosts in the new Ghostbusters DLC only last about a couple of seconds.