Let's Have A Gaming Debate: Best RPG Computer Game Franchise/Game

Over my gaming life time Elite, imagining being a space man was a boy's dream, growing up in the late sixties and seventies. Lords of Midnight, Doomdark's revenge, being immersed in the land of Midnight was an awesome experience.
 
Over my gaming life time Elite, imagining being a space man was a boy's dream, growing up in the late sixties and seventies. Lords of Midnight, Doomdark's revenge, being immersed in the land of Midnight was an awesome experience.
This year I replayed the Lords Of Midnight remake on my iPhone, taking one in-game day turn per real-life day (which usually turned out to be twenty minutes before bedtime) and I ended my game sometime mid-March. Felt suitably epic, the game’s still got it!

Next time I’m going to start on the winter solstice :)
 

Goose4291

Banned
I think an honourary mention should go to Alpha Protocol, an action RPG released around the time of mass effect.

One of the few games in recent times where I've actually felt like my choices and interaction with NPCs had an impact.
 
I think an honourary mention should go to Alpha Protocol, an action RPG released around the time of mass effect.

One of the few games in recent times where I've actually felt like my choices and interaction with NPCs had an impact.
Ah, Alpha Protocol.
It was one of the most unfortunate games at the time. Good story and Obsidian, of course, but same as first Mass Effect, it was that awkward period of time when modern action-shooter-RPG genre started to emerge but nobody was really sure how this type of game should play. An era of weird controls, funny animations, face expressions and lip syncing slowly approaching that uncanny valley,...
Unfortuately AP drew the shorter stick. :LOL:
 
I think an honourary mention should go to Alpha Protocol, an action RPG released around the time of mass effect.

One of the few games in recent times where I've actually felt like my choices and interaction with NPCs had an impact.

Is that available anywhere other than Steam currently?

it was that awkward period of time when modern action-shooter-RPG genre started to emerge but nobody was really sure how this type of game should play.

I thought the original Deus Ex played well enough...
 
Is that available anywhere other than Steam currently?

I thought the original Deus Ex played well enough...
They pulled it from Steam. I suspect they moved it to Epic or something. :(

As for Deus Ex. Yes, that one was the pioneer, but I think they got it "right" somewhat by accident. Look at Deus Ex 2 (Invisible War, was it called?). It ended up in the same place as AP. :LOL:
 
As for Deus Ex. Yes, that one was the pioneer, but I think they got it "right" somewhat by accident. Look at Deus Ex 2 (Invisible War, was it called?). It ended up in the same place as AP. :LOL:

TL;DW: Don't listen to your very intelligent designer friends, listen to the players of the original game. (DE:IW starts @1:27:54)

 
Ah, I didn't know that. Thank you.
Fortunately I have my old trusty DVD in case I'd feel like playing it again, one day.
It's still accessable to anyone who bought it on Steam though.....

Hmm...May have to have a play through again. I'll have another go at playing it without using Pistols....and probably fail..again.
 
SSI all the way. The Gold Box series, and the two Dark Sun games.

If you want something more modern, then FFXIV. Yes, the MMO. It's a better mainline FF game then FFXV ever will be.
 
Anyhow, I'll nominate Ultima VII: The Black Gate.

  • a main story that progresses through two possible threads but can be explored at your leisure with a lot of unrelated sidequests that flesh out the world, and which you can solve in a number of ways including cynically bad ones.
  • big enough world to feel immense, yet small enough to have been entirely manually designed and enriched with treasure caches and easter eggs all over the place to be found if you put in the effort. Looking around for nooks and crannies is interesting and rewarding.
  • NPC that don't have any sophisticated AI, but with schedules that make them feel like they're actually alive (tavern wenches actually serving people, etc).
  • you can have some hilarious fun with these schedules, since some bits are tied to items. Move the item and the NPC will travel to it at the scheduled time, so for example you can have fun making Batlin preach in various random places by moving his speech-prop.
  • sh*t messy combat but which makes it up with a good variety of weapons, spells, and other toys. Like, you can even lug a cannon around into dungeons if you feel like it.
  • no balance whatsoever as the game predates that obsession, so you can gloriously exploit some of the mechanics, which bothers no-one since it's a single player game.
  • horse carts, boats, magic carpet, gunpowder barrels, parrots, pirates, treasure maps...
  • your own choice of companion NPCs up to a party of, errr, 8 iirc.
  • interactive stuff: light sources such as lanterns, candels or lampposts (NPCs will light/douse them as needed, candles will melt over time and NPCs will replace them on candelabras), other stuff like fire swords produce their own ambient light, you can use water on flour to make dough, flatten it with a pin and cook it in an over to make your own bread... Irrelevant to 'win' the game but part of it feeling like a world alive.
  • an expansion pack with an even more broken weapon.
  • if you feel like rampaging, you're welcome to it, no safety net here. There is actually a spell to kill everyone in the world (apart from you), as well as another two different ways to kill Richard Garriott and discover his dark secret from his will.
  • gloriously messy inventory system that feels like my own personal storage/packing style.
  • almost complete lack of UI elements. Most of the time there is nothing else than the game world on screen. No numbers, no health bars, no mana bars, no cooldown indicators, no mini-map, no compass, no quest markers. If a foe is low on health, you know it because they run away screaming and leave bloodprints on the ground, not because there's a blinking red 1HP bar above their head.
  • Part 2: Serpent Isle is a lovely improvement mechanically and graphically, but it becomes a bit too obscure and boring after the first half of the game.
  • the Exult engine makes it playable on modern systems and increases the field of view. This means the game is easier (you can see further out than originally intended), but again, we don't care about balance here.
 
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As buggy and horrible as it is, Wake of the Ravager does exist :p And technically it is three Dark Sun games, as DSO: Crimson Sands also existed.

Never played Crimson Sands, one of my big gaming regrets. Replayed Shattered Lands about a year ago though and it holds up decently enough. Never been a big fan of the sewers so I always find that part tedious, but once out, it's great. Pretty ahead of its time with regards to the various ways to address 'quests' and with both short and long term consequences. Man, I wish they'd give us another game on Athas (or failing that, reboot Spelljammer) instead of revisiting the Sword Coast for the 3974209th time.
 
A good rpg to me has a good story but isn't to linear.
I liked the Mass Effect games but it's open world character was a bit to restricted.

Some rpgs I realy liked.
Skyrim, no brainer.
Dragon Age Origins, best of the series imho.
Kingdoms of Amalur, love it that it's backward compatible on Xbox One.
Red Dead Redemption, both of them.

Although RDR determines your character, you can still very much define what kind of person you want to be.
 
For me - last two Divinity games. Absolute perfection. Hard to say this, but I'll take them over Planescape, both Baldur's Gate games, Fallout 1/2, Icewind Dale, and almost any other classic. Perhaps I'd put Arcanum right beside them on the very top, if it wasn't so buggy as to require community patch to complete :)
My honorable mentions probably include both Pillars of Eternity games. And Elder Scrolls series - for not being actually very role-playing, but a very immersive sandbox with incredible lore.
 
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