Just imagine the sight - crystalline fields glistening in twin rising suns, reflecting the broken image of your new Anaconda, as it takes off with it's new owner, leaving you with a buggy and worn-out sidewinder. Priceless!
Good; -imaging!
Just imagine the sight - crystalline fields glistening in twin rising suns, reflecting the broken image of your new Anaconda, as it takes off with it's new owner, leaving you with a buggy and worn-out sidewinder. Priceless!
Well, I'd like to see broken planets, which is to say planets or planetoids that are not round. I'd also like to see planets with extreme topographies. Some planets shopuld jjust look really boring, for realism.
Oh, and please let there be marine life!!! (Life on 1/5000 plannets or so)
Planetoids maybe, planets will naturally remain round because the physics of astronomic impacts determines that any collision big enough to cause that much damage will also cause enough heat to melt enough of the material to allow it to reshape into a sphere.
I haven't seen a single boring photo come out of NASA or the ESA yet, so that's just crazy talk.![]()
Dwarf Planets thenSomthing like this:
https://humanityworldorder.files.wordpress.com/2015/03/thumb_1316277527.jpg
EDIT:
If I land on this planet, I'd like to see machines pumping lava from those lava seas, trying to separate metals from the slag. Oh, and if I accidently drive into this molten stone, I should die^^
View attachment 55066
(Yes, it does have an atmossphere)
I'd like to see outposts that manufacture specific items that are available at the stations -- refineries, robot factories, medical laboratories etc. You could get discounts from source and also potentially effect prices by destroying/defending fortified manufacturers.
I'd like to see some buildings inside and underneath (nice sliding doors!) craters.
I'd like to see racetracks built into the slopes of craters!
I'd like to see little buggies driving between mineral resources and outposts.
I'd like to see clusters of outposts (where they might work together), so they're not all just spread out thousands of miles from each other.
Planetoids maybe, planets will naturally remain round because the physics of astronomic impacts determines that any collision big enough to cause that much damage will also cause enough heat to melt enough of the material to allow it to reshape into a sphere.
I haven't seen a single boring photo come out of NASA or the ESA yet, so that's just crazy talk.![]()
One of the reason I put so much effort into glaciated valleys because I was thinking about terraforming. Let's say you have a terraformable world that was far too cold previously. Once terra formed it would be nice if a large portion of that world was largely covered with the features of receded glaciers. Especially if it was tectonicly active you would have the many carved mountains that make places like that so beautiful.
Thats the type of stuff that makes sense that I want to see, and whether or not that should exist, uses info that stellar forge already provides. I imagine the great difficulty would be in creating a procedurally generated glaciated valley, but that would be freaking awesome with the potential for great beauty if implemented properly.
Crashed old shipwrecks would be cool. Some could be centuries old ships that disappeared, and scanning them would yield additional credit reward and possibly earn an entry on Galnet ("commander insertname has found a wreck of the shipname, solving an ages old mystery of what happened to this ship, that disappeared almost 300 years ago after an FSD malfunction".
More interesting, salvaging old ships whose hulls are still in good enough conditions to be restored. Drive close to a Cobra mk.I hull, scan it, if you're the first to return with scan data you get the option to pay for a retrieval vessel to go and salvage the hull for you. Depending on distance, after some time you get the ship and can now restore it. Might be nice if there were old ship types no longer in production which are only obtainable like this. tl;dr - salvaging derelict ships..
I expect the majority of an airless rocky planet to be repeating sprawling landscapes of plains, craters, canyons and mountains. At 1:1 there should be little to take in but the desolate and baren lifeless scenery for LONG stretches. Have you driven across a desert? Or a long road trip in general? Planets are big and a lot of it is boring. But there is beauty in that too.
But hidden in there should be incredible formations and breathtaking vistas. Finding them is the explorers bread and butter. I hope you can drop markers for scenic sites that others can visit.
Edit: (Sigh) sorry. That's not fair. I can't delete this post entirely or I would.
I'm jaded and prejudiced because of all the rottenness that the various complain threads have churned out and that's not fair to you.