Lets talk about the Restaurants!

First and foremost I want to thank the Frontier team for all of the amazing updates and listening to the community! Amazing job to all of you and THANK YOU!

With that out of the way I ask why the restaurants were made in the way that they were?
Please don't get me wrong, I am not ungrateful and am glad you implemented them, my question why did you make them the way you did?

I was thinking about this and talking to many other members in discord about how it could be improved!
Take the counter with the cash register and make it separate (like the other ones in game now)
Have the grill, chopping board be separate pieces that can be placed in a proper kitchen behind the scenes (or open air if wanted)

Doing that would allow players to build real kitchens and restaurants with interiors.
It also can be a management gameplay loop.
Each grill can support x number of tables. Too many tables and guests have to wait for food causing them to get unhappy!
More grills = more costs so having too many makes it less profitable to run!

Knowing the gift shops are coming in the next update I know this method of restaurants could be implemented.
Have an option for both like other quick service food and drink stalls.

I have attached a picture of a park I am working on, in this area I really wanted to use the new restaurant but could not to get the right look.
Just imagine if those grills in the back had animated "chefs" (with hats and all) moving around and cooking on them!

Adding both management gameplay and more realism for those builders (like myself) would be yet another HUGE win for Frontier and its Amazing team for Planet Coaster 2!!


(Can we get and option to make the bathroom and changing room invisible to allow interiors for those without having to add a block on the back of buildings to hide the boxes)

Thank you for your time (if anyone reads this) And thank you again Frontier team for listening too and supporting the community!


Capt_Trashpanda
 

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