Lets test this persistent universe and see if FD are true to their word.

Did a little bounty hunting in Lugh tonight. Primarily to confirm that it doesn't help us at all. 20,000 in bounties, and I can't turn them in at a CSG station, because they were issued by the Federation. :( Did turn in 120k of exploration data before heading out, though. :)
 
so? whats the verdict of the OP: IS it happening true to their word?

Or is it only sorta?

Not sure what "True to their word" means but in regards to systems they've tweaked it a tad since release and are still doing the same. FD have their eyes on how this is playing out to further enhance this aspect of the game, and even give hints as to how it's playing out/can be played.
I think they want to find a balance between Minor factions (system factions) being able to take control of their local space, but it being very hard for them to take over Major faction space (Federation/Imperial) without it being impossible.

So my answer is 'Sorta' but it's work in progress.
 
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Did a little bounty hunting in Lugh tonight. Primarily to confirm that it doesn't help us at all. 20,000 in bounties, and I can't turn them in at a CSG station, because they were issued by the Federation. :( Did turn in 120k of exploration data before heading out, though. :)

Yeah had the same problem in redeeming bounties :p

The good news is that despite CSG being described as Federation on the boards they are Independent as described on the maps :)
 
so? whats the verdict of the OP: IS it happening true to their word?

Or is it only sorta?

While I am not the OP...
the galaxy is persistent and you can play Backgriund simulation games.
You can take over stations and systems.
You can influence systems, the economy and trigger various states that give representations of what is happening.
The news feed does add to this as well.

What would be nice is
- population changes
- expansion into uninhabited systems
- meaningful NPC actions (interceptions during lockdown/outbreak, military formations and operations in civil war)
- lower state cooldowns
- more than one state per minor faction
- tweaking of state thresholds and durations (Boom too long and too easy to get, civil war sometimes way too short)
- more reliability in mission results and more missions for certain states (e.g. to lower lockdown)

All in all the basic system is there, but there will be a lot to do to give the impression of a living, breathing universe.
 
Update.


Crimson State Group 87.0% (-1.6%)
Lugh for Equality 12.7% (+1.6%)
Lugh Defence Force 0.1%
Silver Natural 0.1%
Dominion of Lugh 0.1%

Crimson State Group

State: None
Pending States: Boom + Lockdown +

Lugh for Equality

State: None
Pending States: Boom +

Lugh Defence Force

State:
Pending States: Civil War (Cooldown)

Silver Natural LTD

State:
Pending States: Civil War (cooldown)

Dominion of Lugh

State: None
Pending States:
None


Wasnt online the last two days because of real life but the situation has settled down in Lugh for all factions at the moment as non of them is beeing in an current state. Theoretically we should trigger the next civil war with LFE now but it could be that only one civil war can be happen at one time system wide. And that would mean that LDF and SN LTD are now in their civil war cooldown. In this case it could mean that we have to wait now 26 days before next civil war can be triggered. Also take attention lockdown and boom with a blue pointer up is pending again for CSG.
 
I think they want to find a balance between Minor factions (system factions) being able to take control of their local space, but it being very hard for them to take over Major faction space (Federation/Imperial) without it being impossible.

Yeah, we might have picked a tough target with it being a Federation system.

Crimson State Group 87.0% (-1.6%)
Lugh for Equality 12.7% (+1.6%)
Lugh Defence Force 0.1%
Silver Natural 0.1%
Dominion of Lugh 0.1%

It seems a little excessive, silly even, to me that so many factions have been battered all the way down to 0.1% and that we have achieved such a high percentage for CSG. Lower and higher percentages should be exponentially hard to move down or up, which would open up the possibility for mission-based events (Community Goals?) to crush a small faction completely or flip a station or system to an ascendant faction.
 
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Wasnt online the last two days because of real life but the situation has settled down in Lugh for all factions at the moment as non of them is beeing in an current state. Theoretically we should trigger the next civil war with LFE now but it could be that only one civil war can be happen at one time system wide. And that would mean that LDF and SN LTD are now in their civil war cooldown. In this case it could mean that we have to wait now 26 days before next civil war can be triggered. Also take attention lockdown and boom with a blue pointer up is pending again for CSG.

I'm outside Lugh at the moment, working on getting references from the other Federal factions so LFE will trust me with some of their missions again. I don't dare take CSG's missions, because we want to avoid yet another Boom. Not being able to bounty hunt on behalf of CSG has pretty much left sabotaging LFE as the only viable method to aid CSG until a Civil War breaks out.

Also, I just took a look at today's traffic report: 91 ships had flown through Lugh in the last 24 hours. Fairly deserted here at the moment, which explains LFE's gains, since they benefit the most from normal traffic, especially interplanetary traffic.

I really hope we don't have to wait for the brawl between two crippled old men (AKA the SN Ltd vs LDF civil war) to cool down before the main event can begin.

Yeah, we might have picked a tough target with it being a Federation system.

It isn't so much it being a Federation system that makes it a tough nut to crack. It's the fact that this system has nine stations in it, and Lugh for Equality controls Hartsfield Market, this system's breadbasket. That station is the crown jewel of Lugh. Whoever controls Hartsfield Market benefits the most from interplanetary trade. It is also quite likely to be the system's controlling station as well.

It seems a little excessive, silly even, to me that so many factions have been battered all the way down to 0.1% and that we have achieved such a high percentage for CSG. Lower and higher percentages should be exponentially hard to move down or up, which would open up the possibility for mission-based events (Community Goals?) to crush a small faction completely or flip a station or system to an ascendant faction.

There are three challenges to flipping a system:

The first is winning popular support. CSG has done that thanks to our efforts on their behalf. They are seen as the people to go to when there's a problem, while the Federation's LFE are seen as bunglers. This is simply the easiest step, as it is quite easy to gain the support of people bound to their planet below.

The second is gaining control of the controlling station. This is tough step, since it will mean controlling the states of both CSG and LFE, to ensure that they don't have unwanted states when the requirements for a civil war are met. This is especially tough in the Lugh system, since LFE controls four stations, including two large inner stations. It is very likely that we'll have to flip the two outposts LFE controls before we can get a crack at Cavendish Ring or Hartsfield Market. That is going to be a long time at the current cooldown duration.

The third challenge is getting the Federation to acknowledge that the system isn't theirs. Sesuang is in this boat right now, and it will be interesting to see how long this final step takes.
 
I turned in my three missions yesterday and all added boom and lockdown. But there is nothing else available. I'll try the sabotage route but that did not turn out well last time I tried.
 
I turned in my three missions yesterday and all added boom and lockdown. But there is nothing else available. I'll try the sabotage route but that did not turn out well last time I tried.
May I ask what happened? Until my name turned to mud with Lugh for Equality, I felt it was going quite well.
 
Off Topic

Interesting all star systems in Regor Sector require unkown permits...


unknown permit.jpg
 
For those that have been using the Gamebreaker Nation Mumble server, we have set up a PUBLIC Teamspeak 3 server and are going to be migrating to that server over THIS weekend 2/6-2/9! All are welcome to join us and hear what we sound like (it is PG-13..so choose your names accordingly, please) ! To login, just download the TeamSpeak 3 client here:

http://www.teamspeak.com/?page=downloads

Install and enter this information and the structure will be about the same!

Address: gamebreaker.teamspeak3.com:4922
Password: gbtv1234

looking forward to all the Lughvians(?!) stopping in and saying hello!

Hi Roybe! I've logged into the Teamspeak server and switched to the ED channel. I've no idea what I'm doing but I can't see anyone else in there at the moment...
 
May I ask what happened? Until my name turned to mud with Lugh for Equality, I felt it was going quite well.

The misions were fine but sometimes it can take forever to get the mission fork USS. It's quite unpredictable. The last time I think I also took too many at one time and it made it harder to keep track of things.
 
so? whats the verdict of the OP: IS it happening true to their word?

Or is it only sorta?

As you can see from the quote below, the background sim. is major success.

Wasn't online the last two days because of real life but the situation has settled down in Lugh for all factions at the moment as non of them is beeing in an current state. Theoretically we should trigger the next civil war with LFE now but it could be that only one civil war can be happen at one time system wide. And that would mean that LDF and SN LTD are now in their civil war cooldown. In this case it could mean that we have to wait now 26 days before next civil war can be triggered. Also take attention lockdown and boom with a blue pointer up is pending again for CSG.
[/INDENT]
 
The misions were fine but sometimes it can take forever to get the mission fork USS. It's quite unpredictable. The last time I think I also took too many at one time and it made it harder to keep track of things.

Ah, the dreaded "RNG is a cruel Mistress" phenomenon. I had a stretch of those when I was bounty hunting last week. I was about ready to blow those Tech buying ships into smaller pieces after one too many of them. ;)

I've armed my courier again so I can get some bounty hunting in while sabotaging LFE's missions. Bagged 20k of Federal Bounties, and 5k of Imperial Bounties, tonight while betraying the two LFE missions I managed to get earlier today. I'm off to Imperial space to cash the latter in.
 
Update:

Crimson State Group 87.2% (+0.2%)
Lugh for Equality 12.5% (-0.2%)
Lugh Defence Force 0.1%
Silver Natural 0.1%
Dominion of Lugh 0.1%

I'm not in Lugh at the moment, so I can't get the current states.

Does anyone else think it's weird that in the fierce struggle for Lugh's liberation, the best strategy at the moment is to leave, do other things, and wait?
 
Does anyone else think it's weird that in the fierce struggle for Lugh's liberation, the best strategy at the moment is to leave, do other things, and wait?

Frustrating is what it is. Happy to have found a lucrative trade cycle between LT4846 and Hill Pa Hsi, though. Between that and bountyhunting in Lugh to hopefully reduce the Lockdown I can find stuff to do.

And if I accidentally break any cargo hatches, and any cargo accidentally falls into my scoop, I can always sell it on at Carey Gateway. ;)
 
Can anyone near Lugh post the current pending states of Crimson State Group and Lugh for Equality please ?

Note about Lughs neighbour systems: Sesuang system got six factions now. Blue Energy Incorporated (Federation) expanded to Sesuang from Convoumia system. And in LTT 4846 the PPOLTT 4846 has an aktive expansion status now (couldnt find the system where they expanded to if they did already).
 
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