Lets test this persistent universe and see if FD are true to their word.

Like i said before sometimes they wont let me dock there.

[Prunariu Orbital]> Your presence will not be tolerated, enemy.
[Prunariu Orbital]> Docking request denied.
Stupid question: are you sure you're asking permission within 7.5km?
They tell me that my presence will not be tolerated but I still can dock... Really weird!

Or maybe your ship is too large for docking?
 
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Just verified that slave missions will DECREASE influence by 1%. Don't do them. They pay decent credits but are counter-productive to the cause.
 
Back in Lugh after an expedition to NGC 7822, will get going again after I sold my 200+ Systems to CSG... why... why is there no sell all button.
Anyway see you around
 
Update

Crimson State Group 59.4%
Lugh for Equality 37.4%
Dominion of Lugh 0.3%
Lugh Defence Force 2.6%
Silver Natural 0.3%

Crimson State Group now has a civil war pending and economic boom Critical!

I repeat Economic Boom Critical!

Lugh Defence Force has Civil war pending

- Those wishing to help us should do missions only for the Crimson State Group.
- Taking missions for the other factions can also help if you visit USS and then get an alternative offer before turning the mission in.
- Only trade from Crimson State Group owned stations (this can be clearly seen from System View screen).
- No internal trading! Do not trade between stations within the Lugh system.
- Trade goods from our stations to the outside sytems and when bringing goods in onlt bring them to CSG stations.
- most important goods to bring in are weapons, booze and narcotics - these create civil unrest which is what we want.
- Do missions out of Punario Orbital for Crimson Only. (You can do these for any unowned dock, but we are trying to flip Punario
- If you can, it is better to trade out Only High supply goods from any Crimson owned dock.
- Trade in only High demand items to any Crimson owned dock this drives our economy and gives the people what they want.


Any new players wishing to help PM me and I can offer further instructions. Better to have you doing the right things and not hindering us by your actions.
 
Good morning Commanders in Lugh Space. Have to go to work now but i will do some more Missions in the Afternoon. For now...free bump to the Thread :)
 
Excellent! That's the kind of progress I was hoping we'd see! I've updated my Influence Graph spreadsheet on Google Docs.

It does propose a few questions though. What does 'economic boom' mean in game terms? Will prices change in the commodities section? Will high availability items become cheaper and high demand more expensive? Or will it add a boost to our influence multiplier? If someone is online please take a snapshot using F10 of the commodity prices as they are rigth now in Knight Dock or Balandin Port. If we get economic boom pushed through I would like to be able to compare the prices.
 
Here's what Ytheleus said about one of the effects... I do wonder whether Economic Boom was significant benefits or just that it just creates features like these:

Just FYI, Ethgreze has been in boom state for about a week (haven't looked today). One feature of it was 2 new zones called 'seeking luxuries' around one planet, which each contained three T9s and some light fighter escorts. Flying close to one of them (~200-500m) with the correct cargo on board automatically empties your hold of things they are looking for. One thing they are looking for in Ethgreze is performance enhancers, and they paid the high demand price. It is not clear what else they want, though it may help to cargo scan them to find out what they are already carrying.

Not all of these T9s are from the same local or major faction. Sometimes I come across dirty Federals trying to muscle in, though there are no Federal factions locally, sometimes Fed T9s with wanted status, sometimes fighting the other T9s. So I speculate it may be useful to look at which faction the T9s belong to before approaching them too closely, if you only want to push a particular faction. Obviously shoot up the T9s that are wanted and not of your favoured faction, if you have the fire power, without rep penalty.

If we had a CSG trader offering extra-profitable prices then that could be kinda virtuous...
 
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are the patch changes making any difference to the speed and or effectiveness of missions over trade and combat seperate. Has anyone noticed any changes in general
 
are the patch changes making any difference to the speed and or effectiveness of missions over trade and combat seperate. Has anyone noticed any changes in general

It is always difficult to judge these things. We had a slight jump last night of about 1.5% after a week of just moving .1 or .2 at a time. this may however simply be down to player enthusiasm after the bug fix. We do not know yet. Time will tell if growth continues.

There are other factors at work though. IMO we have sucked the other factions dry of influence and now the sources of exactly where that % flows from is becoming more clear. LFE still holds a strong position with 37%. This is no joke. That is where we were before Christmas. I believe this is because they actually own 4 stations where as the other factions were simply renting space on our stations and while working out of those we were able to sap them dry.

If you consider in the beginning we were able to make swift progress I think the reason for this was we were stealing influence from every where as it was easy to find. Now it is more centralised and if we are not pushing the right buttons it is harder to steal.

We need to be working out of the enemy stations to sap their influence. By that I mean we need to be doing missions from there. I know it is inconvenient to buy your goods in our stations and simply fly to theirs in order to pick up missions but if we want to hurt LFE we have to do Crimson State Group missions from the Lugh for Equality stations.
 
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We need to be working out of the enemy stations to sap their influence. By that I mean we need to be doing missions from there. I know it is inconvenient to buy your goods in our stations and simply fly to theirs in order to pick up missions but if we want to hurt LFE we have to do Crimson State Group missions from the Lugh for Equality stations.

Perhaps you should be taking (CSG) missions to start Civil Unrest in LFE stations then?
 
Ok thaks for the update, im working wit hte mikunn group and things havent really moved much, perhaps a few hudred versus less than a hundred people and the fact theres no federal faction might be a factor.
 
Perhaps you should be taking (CSG) missions to start Civil Unrest in LFE stations then?

:) We have been doing that for a very long time... You have no idea how many non-lethal weapons I have brought into lugh, how many 'sticks and stones and semi automatics' 'Lugh needs covert help' and 'Fuel the flames of war' missions I have done that increase civil unrest. Only last night I done about 10 of such missions and the night before abot the same.

The thing is, if you read the bug fix note you will see that it sounds like all the parameters were not being applied. If these missions were actually causing civil unrest at all is unclear. We will continue to do them though since if the bugfix has improved things they might actually make a difference now... Here's hoping... :)

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Ok thaks for the update, im working wit hte mikunn group and things havent really moved much, perhaps a few hudred versus less than a hundred people and the fact theres no federal faction might be a factor.

I am not so sure we have a few hundred people. I would think it closer to 100 and they certainly are not all playing at the same time. Just because you have a load of people on your PM list dont' assume they are all sitting at the computer putting the work in as required. Also, don't assume they are all doing what they are told to be doing...
 
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Ok thaks for the update, im working wit hte mikunn group and things havent really moved much, perhaps a few hudred versus less than a hundred people and the fact theres no federal faction might be a factor.

I suspect your issue with expansion lies more in that infact you are currently doing less delivery missions from your home system (to the system you are expanding into) and more missions within the new system itself.

It is my theory that expansion is as result of gaining influence in the outer systems due to when you deliver goods there upon request. You set up competition for the native factions and thus 'open new branches' within their system. As a small operation your faction does not own a station and thus does not benifit from the basic trade of that station. Therefore you are fighting an uphil battle against a powerhouse of influence, much like Dominion of Lugh and Silver Natural are doing here. Your faction would be easy to crush in that system if players backed the opposition for example. What you need to do is flip a station to get a real foothold.
 
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The thing is, if you read the bug fix note you will see that it sounds like all the parameters were not being applied. If these missions were actually causing civil unrest at all is unclear. We will continue to do them though since if the bugfix has improved things they might actually make a difference now... Here's hoping... :)

Sorry, that's my point orfeboy, everything has changed. The way I see it, you've managed to swim up stream for the last month despite the issues with the parameters not being applied and things should now start moving much more quickly.

I think you hit the nail on the head when you said that you need to be doing CSG missions that increase their influence in stations that they don't own now even if it didn't work before.
 
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