Lets test this persistent universe and see if FD are true to their word.

Another question. Is Federation faction Lugh for equality linked to federarion overall reputation. Is it possible to make alternative ending for their mission to make negative influence impack, and keep neutral reputation by supporting federation faction in other system?
 
another factor is the npcs of a particular facton youre hunting does being wanted, or not wanted, and ship types also do different factors have different influences

Ie killing LSG pirates versus LSG bounty hunters versus LSG miners and traders ( does killing each shi type have a different factor of influence)
 
Can you all please stop talking about killing ships please? I try and PM as many of you as I can but this is getting silly. Do you not realise people read these forums? This draws pirates and griefers. Please use PM's.
 
Lugh population. Bug reported.
Lugh population.png
I think this bug can affect background simmulation in unpredictable way.
 
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Hehe) I've seen no any elite anaconda assosination missions. Killing of the objectionable high ranked persons from other factions should give a good result. Does CSG ever offer this kind of missions?
 
Hehe) I've seen no any elite anaconda assosination missions. Killing of the objectionable high ranked persons from other factions should give a good result. Does CSG ever offer this kind of missions?

Yes they do, i saw several of them today however my current ship is not good enough to fight them.
 
I'm more interested in those 11 Type 9's, 18 Pythons and 3 Anacondas. Who are they and why are they here?

Hi,
I redeployed my Asp, Viper and Type 9 to Knight Dock on monday to support you guys. :)
So those 11 Type 9 should be me trading from and to Knight Dock.
 
according to devs 2-3% of players read forums, so the imperial clippers were simply playes with no awareness of the forums following the galnews story. Still u probably got a boost of supporters to, and this thread is a attractor as well so killing things is part of the game, make sure u kill LFE though not CSG.
 
I read somewhere here that someone noticed the count goes up with every visit of your own ship. So each time I dock at any station in Lugh it would increment Asp by 1. If that's the case, it could just be one Anaconda and one Python docking multiple times. Not sure though. Did anyone else see that thread?
 
I read somewhere here that someone noticed the count goes up with every visit of your own ship. So each time I dock at any station in Lugh it would increment Asp by 1. If that's the case, it could just be one Anaconda and one Python docking multiple times. Not sure though. Did anyone else see that thread?

This is true. When I was the first in Mikunn, left and came back, every time i did the count went up by one. 1 then 2 then 3, same ship every time. Tested it with my friend who was in a different ship, htat ships number went up by one for every re-entry.
 
This is true. When I was the first in Mikunn, left and came back, every time i did the count went up by one. 1 then 2 then 3, same ship every time. Tested it with my friend who was in a different ship, htat ships number went up by one for every re-entry.

Tested it in a dead end system at the edge of nowhere and can confirm it
 
I read somewhere here that someone noticed the count goes up with every visit of your own ship. So each time I dock at any station in Lugh it would increment Asp by 1. If that's the case, it could just be one Anaconda and one Python docking multiple times. Not sure though. Did anyone else see that thread?

Not correct. While the count is somehow bugged (you can reproduce by going to a fringe system and save to main menu and come back again a few times), it does not i
Increase the counter when you visit a system multiple times during 1 session.
 
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