Like to see an option to refuse material mission rewards.

I am a bit into passenger missions now.
The most annoying thing for me are mission addtional rewards that require a cargohold (module terminals and such sh..)

I use an Orca for longrange trips (above 15kly and further), there is no need for a cargohold on this setup.

Problem is :
I take a passenger contract with additional mission rewards (module terminals).
Procedure on return is : Outfitting -> Switch modules to cargobay (if present at station) -> Mission board cash in -> Market -> Sell dat junk -> Outfitting -> Sell cargobay -> Stored modules -> Put back the "old" modules

This is annoing :(

I would like to see an option at the mission board, to choose if i want to refuse material rewards, if the ship has no cargohold.

Thank you.
Develop Save, Devs.
 
I am a bit into passenger missions now.
The most annoying thing for me are mission addtional rewards that require a cargohold (module terminals and such sh..)

I use an Orca for longrange trips (above 15kly and further), there is no need for a cargohold on this setup.

Problem is :
I take a passenger contract with additional mission rewards (module terminals).
Procedure on return is : Outfitting -> Switch modules to cargobay (if present at station) -> Mission board cash in -> Market -> Sell dat junk -> Outfitting -> Sell cargobay -> Stored modules -> Put back the "old" modules

This is annoing :(

I would like to see an option at the mission board, to choose if i want to refuse material rewards, if the ship has no cargohold.

Thank you.
Develop Save, Devs.


I completely and utterly agree with this!

I proposed it myself. So did others.
The commodity rewards are a real pain, as you described, because they make it impossible to take on a lot of the missions if you are in a pure combat ship.

FD,
It is imperative that we are allowed to forgo the commodity rewards if we choose to do so. This would make doing missions so much more pleasant.
Just give us the choice and the responsibility. Leave it up to the player.
Set us free :).
 
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This really needs to be added to the game, it seems rediculous that you can't accept that combat mission in your pimped out combat ship because you decided to fit that extra HRP instead of a cargo rack.
C'mon Fdev, either give us the option to refuse these commodity mission rewards or, in the event there is not enough cargo space to accept them, just add that systems current market value of said commodities to the cash reward.
 
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+1

It could done via options menu of the last right HUD menu. Easier to implement

--> Right now instead of selling the commodities/materials that you receive, just drop them !
When you complete a lot of mission straight, you can drop them really fastly on the cargo panel.
 
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