Hi all,
Sorry for nubness. I don't know how to post pictures so I will try to describe what I am seeing.
A couple of years back I went to Sag A and when I started to get within about 10,000 lys and the star fields started to become denser I started seeing some strange things. For instance there would be a very dense patch of stars which would end in an almost straight line to become normal patch of stars, almost as if on a tile ?
I thought it was a bug or maybe something to do with the fact I only had 2gbs of memory on my graphics card.
Well 2 years later and with a new gfx card with 4gbs of ram and 16gb of system memory I am still seeing exactly the same thing.
I know 4gbs isn't much by today's standards but I am not seeing any hitching as it loads new textures and the game is as smooth as silk everywhere else.
As I say I wish I could post a picture as you would see exactly what I mean and will endeavour to if necessary but does anyone know about this, is it a bug, is it intentional ?
Anyone any ideas ?
Sorry for nubness. I don't know how to post pictures so I will try to describe what I am seeing.
A couple of years back I went to Sag A and when I started to get within about 10,000 lys and the star fields started to become denser I started seeing some strange things. For instance there would be a very dense patch of stars which would end in an almost straight line to become normal patch of stars, almost as if on a tile ?
I thought it was a bug or maybe something to do with the fact I only had 2gbs of memory on my graphics card.
Well 2 years later and with a new gfx card with 4gbs of ram and 16gb of system memory I am still seeing exactly the same thing.
I know 4gbs isn't much by today's standards but I am not seeing any hitching as it loads new textures and the game is as smooth as silk everywhere else.
As I say I wish I could post a picture as you would see exactly what I mean and will endeavour to if necessary but does anyone know about this, is it a bug, is it intentional ?
Anyone any ideas ?