List of attack types and their effects?

Thargoids and electrical storms mess up HUDs (along with malfunctions), trajectory disruption is down to powerful weapons hitting you / and or force shell experimental, shield breach can be via phasing (unlike the direct reverb damage to the shield generator itself which is a separate effect).
Thanks! But my HUD also gets messed up from pirates and other attacks at CZs, just wish I knew which human weapon with mod is causing that!
 
Thanks for the replies guys but still not exactly what I'm looking for. While Inara lists all the weapons then all the special effects that can be applied (sorta similar to the other list posted) that doesn't tell me what "thermal attack, gaining heat" comes from when my ship AI says it. I mean obviously it's a thermal weapon and in this case I think rails, there are a lot of things the ship can say during combat and I was just curious if anyone had compiled that list anywhere. So far I'm sorta thinking no so I may have to create something myself soon.

~X

Its not one attack. You will get the thermal warning on lasers and plasma weapons. Both rails and remote flack launchers give trajectory disruption. I haven't figured out which one is hull breech attack yet.
 
Thanks! But my HUD also gets messed up from pirates and other attacks at CZs, just wish I knew which human weapon with mod is causing that!

It could just be an effect of damage mind- the only effect that messes with modules is scramble spectrum (or the Winters module pulse disruptor).
 
Thanks! But my HUD also gets messed up from pirates and other attacks at CZs, just wish I knew which human weapon with mod is causing that!

If you’re referring to the red glitchy blurring effect, I just think that’s a bit of immersion from the Devs (like being ‘rocked’ by plasma blasts etc).

It SEEMS to happen more if you’re taking more damage, but that’s anecdotal
 
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