Do you believe them? I don'tThe devs have stated that enemies do not have engineered weapons, which precludes them from having experimental effects
Do you believe them? I don'tThe devs have stated that enemies do not have engineered weapons, which precludes them from having experimental effects
Thanks! But my HUD also gets messed up from pirates and other attacks at CZs, just wish I knew which human weapon with mod is causing that!Thargoids and electrical storms mess up HUDs (along with malfunctions), trajectory disruption is down to powerful weapons hitting you / and or force shell experimental, shield breach can be via phasing (unlike the direct reverb damage to the shield generator itself which is a separate effect).
Thanks for the replies guys but still not exactly what I'm looking for. While Inara lists all the weapons then all the special effects that can be applied (sorta similar to the other list posted) that doesn't tell me what "thermal attack, gaining heat" comes from when my ship AI says it. I mean obviously it's a thermal weapon and in this case I think rails, there are a lot of things the ship can say during combat and I was just curious if anyone had compiled that list anywhere. So far I'm sorta thinking no so I may have to create something myself soon.
~X
Thanks! But my HUD also gets messed up from pirates and other attacks at CZs, just wish I knew which human weapon with mod is causing that!
Thanks! But my HUD also gets messed up from pirates and other attacks at CZs, just wish I knew which human weapon with mod is causing that!