As usual with every major update, a host of hotfixes and other changes supporting the previous major update have fallen out of the game again. I thought with this post I'd just try and aggregate some of the ones I'm aware of, but also get input from others of things which have regressed. I don't have time right now to create tickets for them, but I will do that (or someone else can) and I'll link them later today so people can upvote things.
Please don't post general issues and bugs here, this is really for things which were fixed, but have regressed to a pre-balance/bugfix state
- Balance pass pricing reverted
Per this post, balance pass prices done in the final updates pre-Odyssey have been reverted (e.g gold has dropped from up to 40k average, to 10k, universally)
Ticket: https://issues.frontierstore.net/issue-detail/32350
Fixed per this thread: https://forums.frontier.co.uk/threads/big-set-of-average-price-changes.578046/#post-9211509
- Non-tourism stations generate missions to Colonia
Per this post, non-tourism mission boards once again generate missions to Colonia, regularly spamming out mission boards with them.
Ticket: https://issues.frontierstore.net/issue-detail/31459
Fixed per this thread: https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-3.578025/post-9210810
- Undocking relog exploit is back
If you quit and relog while undocking, you'll respawn 10k out from the station, rather than still inside the station.
- Factions target themselves
Certain missions, such as massacre criminals/civilians/theft have factions target themselves again, resulting in you becoming wanted in the jurisdiction which offered you the mission.
- Early conflict resolution when victory guaranteed has been removed. (potentially just conflicts not ending)
Per this post, the effect which short-circuited a conflict to finish early when the outcome was a sure thing has not carried over to the current build.
Ticket: https://issues.frontierstore.net/issue-detail/32195
- Deep-space, uninhabited exploration systems have signs of lots of human activity in them. For systems where "blue circle" POIs were prevented from spawning, these are now littered with Impact Sites/Crash Sites/Debris etc.
Thread: https://forums.frontier.co.uk/threa...tes-far-far-far-too-often.576580/post-9189728
Obviously this is not a definitive list right now, but it would be good to verify if there's other issues which have returned/changes undone.
Things on my todo list, feel free to help verify:
Please don't post general issues and bugs here, this is really for things which were fixed, but have regressed to a pre-balance/bugfix state
Per this post, balance pass prices done in the final updates pre-Odyssey have been reverted (e.g gold has dropped from up to 40k average, to 10k, universally)
Ticket: https://issues.frontierstore.net/issue-detail/32350
Fixed per this thread: https://forums.frontier.co.uk/threads/big-set-of-average-price-changes.578046/#post-9211509
Per this post, non-tourism mission boards once again generate missions to Colonia, regularly spamming out mission boards with them.
Ticket: https://issues.frontierstore.net/issue-detail/31459
Fixed per this thread: https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-hotfix-3.578025/post-9210810
- Undocking relog exploit is back
If you quit and relog while undocking, you'll respawn 10k out from the station, rather than still inside the station.
- Factions target themselves
Certain missions, such as massacre criminals/civilians/theft have factions target themselves again, resulting in you becoming wanted in the jurisdiction which offered you the mission.
- Early conflict resolution when victory guaranteed has been removed. (potentially just conflicts not ending)
Per this post, the effect which short-circuited a conflict to finish early when the outcome was a sure thing has not carried over to the current build.
Ticket: https://issues.frontierstore.net/issue-detail/32195
- Deep-space, uninhabited exploration systems have signs of lots of human activity in them. For systems where "blue circle" POIs were prevented from spawning, these are now littered with Impact Sites/Crash Sites/Debris etc.
Thread: https://forums.frontier.co.uk/threa...tes-far-far-far-too-often.576580/post-9189728
Obviously this is not a definitive list right now, but it would be good to verify if there's other issues which have returned/changes undone.
Things on my todo list, feel free to help verify:
- Check effects of 1t trading
- Check pricing at Betancourt Base in Coalsack for enhanced Thargoid Item cargo prices
Check if Bounties pay out listed or rebalanced priceCurrent knowledge suggests the rebalanced payouts are not only present, but appear correctly too.Check if CZs pay out listed or rebalanced priceCurrent knowledge suggests the rebalanced payouts are not only present, but appear correctly too.- Check if Black Markets hurt or help Anarchy (should be help)
- Check Thargoid Tissue sampling (may have reverted to working state?)
Check megaship looting (may have reverted to working state?)still brokenStolen price debuff applied to illegal, not-stolen goods may be reverted?Still Broken
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