Livestream TONIGHT - Wednesday May 3, 2017

A BIG MEDAL to CrowdPleaser! [up][up][up]

Interesting to read. By reading about the path system, at the end, I hope that mean that they will still evolve it, I for example want to see tunneling, and also "painting" path or really, ability to terraform upward to underside of path and make elevated path transform into ground path so to say. I guess it is quite hard to code, I can imagine it. Tunneling might have a part of it, so it is not surprising it is waiting.

Also interesting to read about workflow. Of course I am nosey about what work is doing, but I know, not wanting to bring up hopes then you scrap the idea, bummer so to say. ;)
 
A BIG MEDAL to CrowdPleaser! [up][up][up]

Interesting to read. By reading about the path system, at the end, I hope that mean that they will still evolve it, I for example want to see tunneling, and also "painting" path or really, ability to terraform upward to underside of path and make elevated path transform into ground path so to say. I guess it is quite hard to code, I can imagine it. Tunneling might have a part of it, so it is not surprising it is waiting.

Also interesting to read about workflow. Of course I am nosey about what work is doing, but I know, not wanting to bring up hopes then you scrap the idea, bummer so to say. ;)

Aww thank you very much :D I went over it really quick and corrected a few crooked sentences and typos. It should be a bit more readable now.

As for the Paths: Yes i would love for them to be able to auto tunnel. Maybe we are close to getting this Feature because i imagine a lot of people want it. It seems a natural thing, because the Coasters are able to auto tunnel as well :D
 
Thanks Crowdy.
I missed the stream as I was in London for a gig at the Roundhouse in Camden so thanks so much for taking the time to do this. I always find it really interesting to get an insight into the process. [big grin]
 
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