Lockdown Questions (Lave - Brandy for Didi Vatermann)

This could all be solved if Lave Radio Network would simply declare allegiance to the Alliance.

Unfortunately, that can't happen, even if LRN wanted to. FD have said that player groups, once added to the game, will not be edited in terms of government type, ethos or superpower allegiance.
 
They have improved the situation in this respect in 3.0 and 3.1

3.0: because engineer mods are incremental work-your-way up, you can use Lei Cheung to get the shield boosters to level 3 and not have wasted any materials when you do unlock Vatermann - so it's less urgent to do that unlock if you want boosters at all.

3.1: lots more megaships and installations which can be raided for rares (including Brandy)

I will do some testing raiding installations (perhaps the bars) and see how viable it is. I am very curious to see the results on say 100 thefts from installations etc.

As to your first point though, I think of it this way: Technically no one "needs" a Ferrari, but that doesn't stop people from wanting them [big grin] for people like me without aspirations to PvP, the boosters are more about progression. But for that PvP group, I imagine the g5 boosters are very important, perhaps second or third in overall importance for all PvP mods.

My shield strength went from 5.3 k at g3 to 7.7k (estimated since game isnt open atm) if I had prismatics the difference would have been greater 6k ish to over 10k. A third extra between g3 and g5 si nothing to sneeze at hehe.
 
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Unfortunately, that can't happen, even if LRN wanted to. FD have said that player groups, once added to the game, will not be edited in terms of government type, ethos or superpower allegiance.

I know of one group who got their govt type changed from Democracy to Dictatorship to immunise themselves against black market undermining.
 
I know of one group who got their govt type changed from Democracy to Dictatorship to immunise themselves against black market undermining.

Since when? I'm aware of a group that went from Imperial patronage to independent dictatorship after the announcement that FD would not grant further change requests.
 
Since when? I'm aware of a group that went from Imperial patronage to independent dictatorship after the announcement that FD would not grant further change requests.

Quite the radical change right there (though both help with disabling BMs).

It sure was a Thing back when the 1.4 & 1.5 updates came around and when we had our change happen to accomodate the Traders in the Wing to haul Imperial Slaves, being deep in Empire territory. It was a good bonus to find out about a year later that being able to disable BMs was due to the government type that was chosen.

When the first batch of PMFs was inserted, how many out there knew the real workings of the BGS anyways? Not to mention that with the 2.1 update the whole thing got revamped massively, and continues to do so.

So some choices were more fortunate then others in the early days, but there's nothing wrong with getting lucky right? :p :D
 
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Ask someone from Sovereign Justice Collective / Ghost Legion.

Why, as a matter of fact, I did! As I suspected, having no memory of SJC ever being a democracy, this happened a very long time ago — apparently within the first year of the game. Frontier did not close change requests until long after, as I am sure you remember.
 
Why, as a matter of fact, I did! As I suspected, having no memory of SJC ever being a democracy, this happened a very long time ago — apparently within the first year of the game. Frontier did not close change requests until long after, as I am sure you remember.

Yep, as Murdoc has confirmed above :)

I would've asked him myself, but he has me blocked.
 
Not sure if this matters or already known, but Lave Station seems pretty normal now. I was there yesterday buying Brandy. I think the system map still stated lockdown but all services were available.
 
They aren’t the only ones... but it was quite a long time ago.

Sure, they were just the only ones I knew of :)

Still, I wonder if our statistician friends at AEDC have any data or graphs on govt types of player factions?

As the authoritarian and corp govt types provide an immunity against black market undermining / UA attacks, I'm curious as to whether there is a trend for PMFs to go with them, over choosing govt types that best reflect their ethos / RP. I would hope the latter prevails! :)
 
Sure, they were just the only ones I knew of :)

Still, I wonder if our statistician friends at AEDC have any data or graphs on govt types of player factions?

As the authoritarian and corp govt types provide an immunity against black market undermining / UA attacks, I'm curious as to whether there is a trend for PMFs to go with them, over choosing govt types that best reflect their ethos / RP. I would hope the latter prevails! :)

Independent Theocracy FTW!!! No Black Markets, No Slaves, No Imperial Slaves, No Consumer Technology. Just a more environmentally friendly traditional lifestyle with plenty of nerve agents in planetary refineries. :p
 
Sure, they were just the only ones I knew of :)

Still, I wonder if our statistician friends at AEDC have any data or graphs on govt types of player factions?

As the authoritarian and corp govt types provide an immunity against black market undermining / UA attacks, I'm curious as to whether there is a trend for PMFs to go with them, over choosing govt types that best reflect their ethos / RP. I would hope the latter prevails! :)

Hi Cari,

Sapyx did that work: https://forums.frontier.co.uk/showt...actic-Statistics-Minor-Faction-Summary-Report

However it is kind of interesting to see if the breakdown changes for PMFs (I suspect it will). I might play with some data later today....
 
I made a chart :D

elMSzuw.png


The first set has the PMFs filtered out. The second set is only PMFs, as marked that way in the eddb.io/ROSS data set.

The two charts are exactly the same size, so the "shape" of both is most important (the axis scales with the data). Democracy and Cooperative are both interestingly high among PMFs, but perhaps not entirely surprising. There are a lot less anarchies, but that might change now that the BGS rules for them have changed.

The other outlier seems to be theocracies, though less so. That one is perhaps more surprising.
 
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Looking good once again Mangal :D

And I'm glad we're doing just what our government type is supposed to - we dictate everything in the Systems were in, down to the last landable asset. For everyone needs to receive the loving yet firm caress of our Dear Leader(ess)! ;):cool:
 
Interesting that there aren't more feudals. I think feudal is favorable for six powers! Could you break it down as government type per allegiance? Also: the finance ethos advantage is real.
 
Here you go, let me/us know what you think:

6NEBd3f.png


Also added to the data sheet

In the Alliance, we see a proportional increase in democracies, cooperatives and confederacies, with patronages, dictatorships and feudals way down, perhaps indicating a somewhat romantic and idealistic view of the Alliance by the Alliance CMDR community. In the Empire, on the other hand, patronages are up. Also interesting are the Empire anarchies - not present at all among non-PMF factions.

In the Federation, we see an increase proportionally in democracies, but more interesting is the variety at the bottom.

Among independents, there is a dramatic increase in cooperatives as well as democracies to a lesser extent. We see a significant drop in anarchies, since the vast majority of NPC anarchy factions in the game are anarchies, and perhaps it is even surprising to see so many player groups choosing anarchies.

The proportional growth in theocracies appear concentrated among the Alliance and independents.
 
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So it seems the answer is that most people don't pick their government type for its ability to close black markets, with the Social group more popular in PMFs than non-PMFs.
 
Thanks very much Mangal, that's interesting stuff! Your time putting it together is much appreciated :)

So it seems the answer is that most people don't pick their government type for its ability to close black markets, with the Social group more popular in PMFs than non-PMFs.

Yeah I'm quite pleased to see that - it's an indicator that representing ethos and roleplaying come before gaming mechanical advantages.
 
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