Does anyone have any idea of the logic behind not permitting fleet carriers in permit access only systems like ShinrartaDezhra? Baffled.
Makes sense , but it sucks. Surely they could be ejected via an airlock system on arrival if they dont have the paperwork?So passengers on your fleet carrier when it jumps can't accidentally get into systems that they do not have a permit for
Correct because anyone else on your ship potentially may not have the permitEven though you have permit to access the system? That's weird.
Not so sure , it's awful for trading , terrible for missions , the only thing i ever use the place for is outfitting and the very ocassional bit of engineering, and besides the same 128 FCs per system limit would also apply.I think its also no big stretch of the imagination what Shinrarta would look like if people could park their FCs there.
Not so sure , it's awful for trading , terrible for missions , the only thing i ever use the place for is outfitting and the very ocassional bit of engineering, and besides the same 128 FCs per system limit would also apply.
and a hell of a lot of people base themselves out of SD.
And what about Multicrew? Does the ship not jump, if your session partner has no permit?So passengers on your fleet carrier when it jumps can't accidentally get into systems that they do not have a permit for
Its not like you can do anything worthwhile in multi crew.. and the minute you leave MC you're back on your ship at the original location before you joined.And what about Multicrew? Does the ship not jump, if your session partner has no permit?
Thats right. With a little more work, there could be a solution to let carriers jump to permit locked systems, without bringing people in that system, that don't have the permit.Its not like you can do anything worthwhile in multi crew.. and the minute you leave MC you're back on your ship at the original location before you joined.
Imagine what Shinrarta Dezhra would constantly look like if carriers could go there. Would be clogged forever.Does anyone have any idea of the logic behind not permitting fleet carriers in permit access only systems like ShinrartaDezhra? Baffled.
Your ignoring Gankers, which all like to be in Shinrarta and need a place to repair and restock. It would be a system of perpetual Ganker carriers.Not so sure , it's awful for trading , terrible for missions , the only thing i ever use the place for is outfitting and the very ocassional bit of engineering, and besides the same 128 FCs per system limit would also apply.
Given what just the surrounding systems look like? Yeah itd be full pretty much 24/7 and most people wouldnt be able to go there in a FC anyway.Correct because anyone else on your ship potentially may not have the permit