I think it was solely this one:
Which is the proverbial "red rag" as it is open to misinterpretation due to the immense dislike of 'segregation' by some players. We do have total inclusion for any event, in that each of us are able to play in whatever mode we wish, at any time, having an event that 'forces' participation in open is going to generate negativity, partly because, in particular, some console players may not have paid the 'online play tax' to Sony or Microsoft so would be instantly excluded from participation.
(I won't deny that I am in the "no open only events" camp, so will never claim to be completely impartial!)
Sorry, that was a lot of answer...
I'd never have known English wasn't your 1st language - you have an excellent grasp of it!
Thanks for your kind words, although I suck at spoken English, as I have never lived abroad

Also thanks for this, long due, civilized and elaborate reply, with real arguments for a change

I was not aware of the fact that console players need to pay more for interaction with other players, until a person mentioned it in this thread. This complicates things a bit I must admit, although it is not FDev's fault and has nothing to do with Elite's game design.
My main concern all along was not to promote open play, but take advantage of opportunities to enrich gameplay and story. Some of the ways, inevitably involve player to player interaction, that is why I suggested it was inserted as a secondary goal. No worries though, we can agree to disagree, as long its in a civilized manner and with real arguments.
As far as the "all modes are equal" moto.....no they're not. Nor do they give the same opportunities to players. Its not the same trying to influence the BGS and Powerplay from open with real opposition, with freely doing your job while being invincible in solo.