Low Frame Rate

In Od in a Haz zone sometimes the frame rate drops to below 30 which makes it almost un playable.
When this happens it's when things get busy, lots of lasers and dropped cargo.
Is there a way to filter out the Dropped cargo it sometimes gets very hard to keep an eye on your target.
Just sitting in a carrier I'm getting 30-40 FPS! Not so in Horizons.

In Horizons it doesn't seem to be an issue.

I have and AMD 6500

Thanks
 
Edit: Sorry, you were actually talking about Space CZ. I misread you and was talking about on-foot. 😓

You should first use a performance monitor to check if it's your CPU or your GPU that hits 100% load.
If it's the CPU, tweaking 'Settings > Graphics > Quality > Terrain Work' can sometime improve your framerate.
 
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I'm still learning windows as I'm a Mac Guy coming from PS4. Bought a gaming rig just for this.
So how do I find performance monitor?
 
I'm still learning windows as I'm a Mac Guy coming from PS4. Bought a gaming rig just for this.
So how do I find performance monitor?
I dont know how accurate it is, but windows key and G launches the xbox task bar which has some performance metrics you can look at to get an idea of your bottlenecks.
 
I'm on PC
The tool Zellith mentioned works for Windows on PC. "XBox" doesn't only refer to the console, it's an ecosystem now.

Windows / Xbox Task Bar (<Windows Key> + G)
xbox_task_bar.jpg


Or you can use the tool provided by your graphic card. For NVidia it's called "GeForce Experience > Performance Overlay".
AMD also provides its own app but I don't remember the name.

Edit: I quickly googled the tool for AMD:

NVidia GeForce Experience (<Alt Key> + R)
(or <Alt Key> + Z and then 'Perf Overlay')

gforce_perf.jpg
 
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Yes, sometimes Odyssey glitches and FPS tanks a lot.
IT may happen in a ground CZ, in a Haz Res, in a random settlement or simply on your carrier

I play on a Ryzen 9 5900hx with RTX3080 laptop, 1080p, every setting maxed out with fps capped at 60.
And when this happens my fps drops to twenties and the only way to recover is to quit to desktop and restart the game.

Luckily this doesnt happen very often, but it happens.
 
Try fiddling with supersampling. Switching to AMD fsr 1.0 on balanced (rtx 3060, playing in 4k on high, 60fps stable in space, 30-50 on ground) brought noticeable fps increase for me in ground stuff, and odyssey being odyssey, it could help your space troubles too. I also get this effect as Northpin, where fps tank sometimes and stay down.
 
This can probably help too in many cases:
Some performance tweaks and quality checks that were useful for me (Nvidia user) on a GTX 1080:
  • Latest Nvidia Driver, a clean driver install is optimal e.g. using the free "Display Driver Uninstaller" (DDU) app (Latest AMD Drivers have a bug that crashes the game on planets so check out the official forum post about it)
  • Clear out all the graphics settings files in C:\Users[USER]\AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics\ folder. These files just get recreated to default settings when you relaunch the game, there is a common issue with older Horizons settings causing performance drop after upgrading so best to start from clean sheet.
  • Upon game relaunch Double-check that the screen refresh rate under Options > Display is set to your monitors optimal refresh rate setting.
  • Options > Graphics > Gamma, Check the gamma slider is correct for your monitor situation (Odyssey (Codebase 4.0?) has a different scale to 3.8)
  • Options > Graphics > Quality > Upscaling... set it to "Normal" unless you are running at 4K and desperately need the extra FPS then AMD FSR set to "Quality" or above is a good quality compromise.
  • Options > Graphics > Quality > Terrain Checkerboard Rendering, ON = fps improvement on planet surfaces when surface is in view, OFF = better planet surface texture quality
  • I found the Nividia GeForce Experience optimisation settings for Odyssey pretty spot on, at 1440p resolution most settings were high or ultra, but Bloom was turned off and Shadows set to medium. I was able to increase Terrain Texture Detail to Ultra+ and max draw distance without any noticable performance drop.
  • Turn on Windows 10 "Hardware-accelerated GPU scheduling" under Windows Settings System > Display.
  • Turn off V Sync in game and use Nvidia Control Panel to run V Sync set to "Fast Sync" for the game (can configure per game or system-wide).
  • Clear out your shader cache (fresh start, removes any corrupted files etc) and make sure it has a large enough capacity as if it is too small this will cause cached shaders to be removed frequently thus spoiling the benefit of it especially if play lots of other 3D games. Nividia shader cache dir is C:\Users\[USERNAME]\AppData\Local\NVIDIA\DXCache and the size can be adjusted in the NVidia control panel (I have mine set to unlimited). Obviously you will only benefit performance wise from the cache once it starts containing relevant game shaders after playing the game a couple of times.
 
Well talking to a guy in discord he said try turning off vsync, frame rates went from 60 to 130 and heaps zone with a lot of combat the lowest I’ve seen it go is 60.

Makes me happy.
 
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