Lower your Expectations for ED

Thargoid nonsense has played out
There's more to just exploring stars 😉

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O7
 
Keeping FA Off and having a ship of the appropriate color is stealth enough until you get inside sensor and NV range...at which point you do need something tantamount to a cloaking device to have stealth absent the obliviousness of the target.
Yep, Midnight Black and FA-Off go a long way to make my Cobra visually "invisible", along with the low profile of the Cobra edge-on. NV is a real kick in the pants when it comes to stealth, but a lot of players I encounter don't know to use it as an "advanced sensor". I can tell by how they fly when that they are losing me and can't find me, which I find very rewarding as a stealth pilot. I've forced ships much bigger than mine to wake out because they either can't see me or can't lock gimbals on me for any length of time. Of course these are likely just average players. I've encountered a few players who, like yourself, know exactly what they are doing and found me with relative ease, stealth or not, and using fixed weapons were able to land hits no matter how cold I went. Thankfully for every ace there are nine amateurs (this includes gankers), so I've had surprising success using stealth in ED. More importantly, I've had FUN using stealth, because it does involve a lot more than just becoming invisible like Harry Potter. As I've referenced before, it takes skill, like a pickpocket, to use stealth effectively.

Speaking of, I find it fascinating that people who say stealth in space is silly are totally fine with "stealth missions" as a person sneaking around bases. It seems they have different definitions for stealth depending on the environment.

Anyway, I've defended my position to Sag A and back again, and I stand by my arguments. If we were arguing over invisibility, then I'd grant all of you the win, but stealth is not invisibility, it's blending into the environment in such a way to fool humans and sensors*, and there's always a chance of being detected, whether you're a medieval assassin, a submarine, or a modern-day stealth bomber. I'll also add that anti-stealth arguments seem to assume combat is taking place out in the vast, cold, empty space, but most of my Elite combat takes place in cluttered dusty rings, next to blinding stars, or near very busy and "bright" (emission-wise) installations, all perfect places to implement stealth as defined in ancient and modern warfare.

That's my final closing argument. Like it or lump it, I'm standing by my original thesis that stealth in space is NOT silly.

* https://gizmodo.com/a-60-hack-can-fool-the-lidar-sensors-used-on-most-self-1729272292
 
IMO, it's somewhat immaterial how stealth in space could work in the real world. What's important is that it leads to good game play and not if it contravenes current scientific theories. I mean already the combat is ludicrous if you compare it to how it might work in the future in the real world..
 
I mean already the combat is ludicrous if you compare it to how it might work in the future in the real world..
Kinetic is most realistic as Laser weapons just would not show in a vacuum (and would you even want it to if you were using it???).
The only reason you can see laser light IRL is when it goes through a non-vacuum.
You would not see the pew pew pew and you would just explode or take damage with no idea where it came from, surely.

Friday night 🍿 🍿 🍿 🍿
 
From the moment things go wrong (when I, having not actually read the mission, decide that someone needs to die for my CMDR to open an unlocked exterior container) to the time the settlement alarm actually goes off:
Source: https://www.youtube.com/watch?v=ef-GR7VJQ6g


Still completed the mission and made it out with three giant spools of graphene up my CMDR's butt.
 
Yep, Midnight Black and FA-Off go a long way to make my Cobra visually "invisible", along with the low profile of the Cobra edge-on. NV is a real kick in the pants when it comes to stealth, but a lot of players I encounter don't know to use it as an "advanced sensor". I can tell by how they fly when that they are losing me and can't find me, which I find very rewarding as a stealth pilot. I've forced ships much bigger than mine to wake out because they either can't see me or can't lock gimbals on me for any length of time. Of course these are likely just average players. I've encountered a few players who, like yourself, know exactly what they are doing and found me with relative ease, stealth or not, and using fixed weapons were able to land hits no matter how cold I went. Thankfully for every ace there are nine amateurs (this includes gankers), so I've had surprising success using stealth in ED. More importantly, I've had FUN using stealth, because it does involve a lot more than just becoming invisible like Harry Potter. As I've referenced before, it takes skill, like a pickpocket, to use stealth effectively.
Ah... the good ole days:
Fun with Old Duck starts @4:20
 
Yes, and some of us paid up-front for all future expansions based on this very promise. FDev have yet to deliver what they sold, and have since declared that they never will. To my mind, this constitutes fraud.

It's not a fraud as long as E.D has a future.
And it will have a future as long as the competition remains stagnant (which it is too) or the surprise space game arrives.
 
They already delivered what they sold. They sold 2 possible expansions - Planet landings and Leaving your ship as clearly stated in the actual KS goals; both done. The pie-in-the-sky ELWs, Big game hunting, EVA, Ship interiors, Cities was just that - dreams.

It was clearly stated that the lifetime pass was a risk. Not something you get because you are expecting all of those things. Something you get if you want to put a bit more support in if you could for a chance at a return. Even the 2 listed expansions were stated as possibly not being delivered.

Remember it was the players that begged Frontier to sell Lifetime Passes again. Perhaps unwisely Frontier agreed. That'll teach them to listen to players.
 
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