Most of the respectable games out there have some sort of benchmark with fixed environments on different settings.
You are missing out FDev, that benchmark could make hardware/gpu reviewers use it for their videos/articles.
It will give the game more exposure and probably will attract more players.
Max setting (including SS 2.0) are pretty taxing even on a good system, if you do it with some fixed presets inside some busy stations, inside a busy CZ, inside a RES and on a couple of planet surfaces would be good enough.
I mean, i know this wouldn't be a priority but think long term.
You are missing out FDev, that benchmark could make hardware/gpu reviewers use it for their videos/articles.
It will give the game more exposure and probably will attract more players.
Max setting (including SS 2.0) are pretty taxing even on a good system, if you do it with some fixed presets inside some busy stations, inside a busy CZ, inside a RES and on a couple of planet surfaces would be good enough.
I mean, i know this wouldn't be a priority but think long term.