Make Keepers be able to move through walls

Imagine spending alot of time building a nice shelter where you can hide the ugly habitat gate and all will be fine right?
keeperissue.jpeg
Wrong
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Either give us nullgates (eventhough that doesnt fix the needed pathway) or just literally give them the ability to move through walls, idc but what i do care about that the more you try to engage with the building, especally shelters, the less does the game actually work. I know why i play sandbox, because of issues like this most of my habitats wouldnt work cause the animals hitboxes suck, making them often unable to enter a shelter door that isnt 4x4 meters and the keepers cant enter the habitats because if you try to put the entry in a building like a real zoo would do it just doesnt work.
 
Another vote for nullgates, one of the major problems with realistic habitat planning is this. I might mention that it isn't essential for a real zoo on a large scale but for more smaller detailed zoos, yeah it would be great to have
 
Agreed. It also doesn't make sense because keepers can walk through anything just fine when it's on a path. They enter a habitat and bam! Need 4m high doors for them to be able to walk through and can't reach anything because suddenly they're blocked by walls -.-

And yeah, especially for someone who likes to build at least semi realistic stuff this is an endless source of frustration because nothing works with that kinda habiat set up.
 
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