Let me start off by saying that I've done some long-distance exploring before -- I went to Sgr A* last July. Took me a total of about 25 in-game hours to make the trip in a less-than-ideal Asp build -- I was too paranoid about being interdicted after getting back to the Bubble so I kept a couple of beam lasers and a more-than-adequate shield generator; I also had a really crappy fuel scoop that took eons to fill the tank with. It was tedious, but seeing Sgr A* in all his destructive glory was well worth it (still kinda disappointed that I never saw the event horizon, but still).
I had known about Beagle Point before I started that journey, and I thought making a trip all the way to the opposite rim of the Milky Way required far more patience than I could ever hope to have... but then I thought, you know, I never found bounty hunting or mining or trading as interesting as exploring, and since I made the trip to Sgr A*, why not bite the bullet and travel to the other end of the galaxy? I spent an hour cross-referencing different ship components trying to find that perfect balance between FSD range and long-distance reliability (dropped all hardpoints, got a "good enough" shield generator, a wonderful fuel scoop, etc.) and I think I'm finally ready to set out for the fabled Beagle Point -- my ultimate test of deep space endurance.
Just to be safe though, I'd like some advice from you exploration CMDRs who've made the journey there or have made equally long journeys. First off, are there any other precautions I should take before setting out? I already have the build I think will work, but I'd just like to know if it would be smarter to drop a certain component for the extra jump range or maybe sacrifice the jump range for some extra heat sinks (I have 4 currently), generally speaking. Second, are there any tricky jumps to make it to Beagle Point? I know the star density drops off sharply near the galactic rim and I'd like to know if my 34Ly-range FSD can get the job done. I'd hate to almost get there and then not have that extra light-year to cross the final gap.
And if all goes to plan, I'll set out from Galileo tomorrow evening. I think I'll go out of my way to swing by VY Canis Majoris first (I've wanted to see that monster for a while), then head to Sgr A* to say hi, then finally head to Beagle Point. Who knows, maybe I'll beat Jaques Station there.
I had known about Beagle Point before I started that journey, and I thought making a trip all the way to the opposite rim of the Milky Way required far more patience than I could ever hope to have... but then I thought, you know, I never found bounty hunting or mining or trading as interesting as exploring, and since I made the trip to Sgr A*, why not bite the bullet and travel to the other end of the galaxy? I spent an hour cross-referencing different ship components trying to find that perfect balance between FSD range and long-distance reliability (dropped all hardpoints, got a "good enough" shield generator, a wonderful fuel scoop, etc.) and I think I'm finally ready to set out for the fabled Beagle Point -- my ultimate test of deep space endurance.
Just to be safe though, I'd like some advice from you exploration CMDRs who've made the journey there or have made equally long journeys. First off, are there any other precautions I should take before setting out? I already have the build I think will work, but I'd just like to know if it would be smarter to drop a certain component for the extra jump range or maybe sacrifice the jump range for some extra heat sinks (I have 4 currently), generally speaking. Second, are there any tricky jumps to make it to Beagle Point? I know the star density drops off sharply near the galactic rim and I'd like to know if my 34Ly-range FSD can get the job done. I'd hate to almost get there and then not have that extra light-year to cross the final gap.
And if all goes to plan, I'll set out from Galileo tomorrow evening. I think I'll go out of my way to swing by VY Canis Majoris first (I've wanted to see that monster for a while), then head to Sgr A* to say hi, then finally head to Beagle Point. Who knows, maybe I'll beat Jaques Station there.
IF THE STATION HASN'T ALREADY BEEN TAKEN OVER BY THARGOIDS
DUN DUN DUUUUNNNNN
Last edited: