Mamba buffs?

Have you tried High Capacity? At the very least it gives flexibility. There are situations where you don’t necessarily want two shots to come out. There are also situations where you want to control the interval between shots, which you can’t with Double Shot.
Well, if you mean PvP, I can't think of a situation where I would not wish to unload the full clip on the face of my opponent.

If you mean PvE...well, no big deal, it'd be fine with any kind of weapons TBH.
 
One shot of Overcharged is 175% damage. Two shots of High Capacity is 200% damage. You can do the math for the full clip, but the point remains that there’s no actual sacrifice of DPS when looked at over time. What you gain is sustainability and flexibility.

Most of us can click pretty fast, even faster than what Double Shot can provide. High Capacity also gives you 360 shots.

Not everyone is swimming with mats, and if you’re under fire then synthing isn’t a thing.

I’m just saying it’s not so easily dismissed as an option.
I am all for double shot, which is what I use on 4x frags + screening shell.
Now, make them incendiary and you can sear Kumo burgers on your dashboard due to the increase of heat, times two.

I say it again: double shot for the +17% burst dmg, with LOTS of cons.
 
I can't wait to hear what you think of it :D
One word: EXCELLENT. :D

Even small targets, which used to be quite a bother with the Pacifiers, just vanish. Use the rails to crack shields, get within spitting distance, POOF. Smear on the windshield. Less time needed to line targets up just so.

Big targets take a wee bit longer to take the shields down, but once they are done, it's buh-bye. Chaff doesn't do all that much, 'cause at knife-fighting range...

My P Mk II, named, "Double-Ought," serves me even better now... Thank you. :)
 
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