And it doesn't behave like a dying mud pig.There's a new ship in the game that can jump 90lys?![]()
And it doesn't behave like a dying mud pig.There's a new ship in the game that can jump 90lys?![]()
.... and it's very smooth in SCO, has a small landing footprint, and isn't an Anaconda....And it doesn't behave like a dying mud pig.
Why not use a 6A Fuelscoop? Doesn't add mass and doesn't eat much more power.So this is my current setup.
Wondering if anyone has a better build than this? or anyway I can improve on it?
Max jump range & not made of paper....
Report
That's insane. Almost 200lys with jumponium.So this is my current setup.
Wondering if anyone has a better build than this? or anyway I can improve on it?
Max jump range & not made of paper....
Report
Not scoop to 100%...Why not have both?
You can just not scoop to 100 %. Your range does not increase with a different tank
ImprovedSo this is my current setup.
Wondering if anyone has a better build than this? or anyway I can improve on it?
Max jump range & not made of paper....
Report
2A Powerplant - Armoured 5 + Overcharged (much better heat managment)Wondering if anyone has a better build than this? or anyway I can improve on it?
not made of paper
I don't think the paper thing was referring to actually being shot at, but rather in comparison to other minmaxed builds for jump-range. At least how I understood it.Grand total of 590 hitpoints means
it's pretty much one-shottable, which is more or less the definition of "paper" in the context of ship builds.
Edit: ah nvm I can see there's an improved version (2-shottable)
Besides the already mentioned better fuel scoop and AFMU (there's no reason not to):So this is my current setup.
Wondering if anyone has a better build than this? or anyway I can improve on it?
Why not have both?
You can just not scoop to 100 %. Your range does not increase with a different tank
Yeah, smaller fuel tank for the win. ~200 LY total jump range is all it takes to stay out of trouble, and then you don't have to mess with fuel quantities when refuelling at stations or carriers etc. (explorers make the best bubble errand runners, after all) to keep your range up. Although I also don't pause between jumps to get the fuel bar all the way to the top if it doesn't quite fill in normal transit, either.Not scoop to 100%...
That's... I can't do that!