External camera...Light shouldn't eat all the detail of everything it touches.
Blown highlights -you need a ND5 filter on your lens.
External camera...Light shouldn't eat all the detail of everything it touches.
and when they are at it:Those lights should turn on when we use the "Lights" command on the ship. Otherwise, I would prefer a very dark ship when landed.
I hope FDev gives us an ability to turn them off. At this point, it started to make me want to fly my Mandalay a LOT less.Another one for the collection of absolutely ruined screenshots due to searchlight interference!
PLEASE kill these things... Let me turn them off.
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Can't confirm.I hope FDev gives us an ability to turn them off. At this point, it started to make me want to fly my Mandalay a LOT less.
There is a semi-workaround - EDHM-UI allows to change colour of the lights inside the cockpit - as a byproduct, it also changes the colour of external lights of the Mandalay.
And I just found out that I wasn't flying my Mandalay since December. Anyway - yep, something changed, doesn't work now. There was an update to EDHM-UI not so long ago, so I've asked developers - it could have been an unintended side-effect of ambient light. It looks like now there is no more of this side-effect. I'll update if there would be more details, or if devs would want to make it into a feature.Can't confirm.
I tried with different colours and the search lights remained white.
More info from the devs - It was an unintended side-effect either of an older version of the EDHM-UI or a Clear Screenshot Mod in it, or a combination of both. It's no longer there, and there is no possibility to differentiate between shaders for Mandalay lights and other lights (for example, in stations), so there won't be a feature. There could be a possibility to turn off lights with a hotkey in Clear Screenshot Mod, but I'm not interested in testing that, as it also turns on/off some of the other sources of lights in the game.I'll update if there would be more details, or if devs would want to make it into a feature.
That one though doesn't ruin screenshots when not outside the ship...It's a bit much for sure. I still think the blue beam-me-up Scotty cone is more annoying and immersion breaking. When I disembark I end up looking at my feet for a few seconds to avoid the never-ending blueness.
I think this would be ideal and should be unlikely to cause problems for implementation since it's an existing feature in an adjacent vehicle type....as in SRVs with 3 states for headlights ...